ASCII by Jason Scott

Jason Scott's Weblog

Bump Not Sage: Saving 4Chan —

bump2

Probably the best part of following a logical-conclusion path is when people supporting you with pumping fists, hoots, and hollers start to pump their fists a bit less and do a lot less hooting.

So let me inform you all and the world that, after many months of work and negotiation, I have acquired 10 million expired threads from 4chan’s history. Roughly half a decade’s worth.

Why? Because it’s part of online history, a study of the human soul when untethered by identity, a way to confirm statements made years ago… any range of reasons which I could not hope to compose out of the air for you. That’s not my job. My job is to save things. And now I’ve saved this.

It’s going on archive.org over the next week. I’ll let you know when it’s done. It’s dozens of gigabytes, and I have it in XML, HTML and MYSQL formats, all of which show different parts of the data. (Conversion strips out some data that original formats might not have, and so on.)

An awful lot of history that we have at our fingertips is because someone, somewhere, hit “save” instead of “delete”. Someone did that in this case, and so here we go.

Plan accordingly.

Update: This has been cancelled (postponed, really, for a few years). Please read this weblog entry.


Back and Forth —

from Don Nguyen
to sales@bbsdocumentary.com
cc Wilson Rothman ,
Jesus@gizmodo.com
date Wed, Jul 15, 2009 at 5:37 PM
subject BBS pornography in 1979

Hi,
My name is Don Nguyen, and I work at Gizmodo, a gadget and technology website. We are currently working on features about technology thirty years ago, and one of the issues we want to look in to is the state of pornography on BBS ‘networks’ in 1979 and the very early 1980s. I came across your great documentary about BBS, and was wondering if there is any information you could provide us with that would help for the article.

Thank You,
Don Nguyen, Intern
Gizmodo.com


from Jason Scott
to Don Nguyen
date Wed, Jul 15, 2009 at 6:05 PM
subject Re: BBS pornography in 1979
mailed-by textfiles.com

I am happy to be thought of as a go-to guy for BBS history, but I
can’t see how the article won’t be written in an exploitative way that
will demean users of BBSes for a quick chuckle. I think I’ll pass.
Keep me in mind for more uplifting aspects of that rich history.


from Wilson Rothman
to jason@textfiles.com
cc Don Nguyen
date Wed, Jul 15, 2009 at 6:15 PM
subject Re: BBS pornography in 1979

Hi Jason – I’d like to compliment you on that succinct and insultingly reductive reply to my assistant’s genuine request for the information and expertise in your possession.

Let me know if you’d like to try again. Maybe you’d like to write the piece yourself? You’d be joining the ranks of guest bloggers ranging from astronauts to chefs, from Bill Nye the Science Guy to Adam Savage from MythBusters. Do you think all of them felt exploited when they willingly contributed their wisdom to Gizmodo?

Seriously, we’d love your input on this, if you want to share. And if you want to broaden it beyond the thrilling subject of sex, I’m all ears.

W

Wilson Rothman
Features Editor
Gizmodo.com
646-369-3252
Twitter: @wjrothman


from Jason Scott
to Wilson Rothman
date Wed, Jul 15, 2009 at 6:34 PM
subject Re: BBS pornography in 1979

My answer remains no.


from Wilson Rothman
to Jason Scott
date Wed, Jul 15, 2009 at 6:47 PM
subject Re: BBS pornography in 1979

Suit yourself. It’s too bad, because we really like working with people who are experts in their field, who are promoting their own projects. We reach 10 million people worldwide every month, and we’re happy to direct that attention to works we deem worthy. Your documentary seems like something people would actually want to know about — shame you’re not interested in promoting it.

I’m really just sad that you came into this dialog with such a sour attitude towards us. I certainly don’t deserve it. Can I ask, for academic reasons, what causes you to be so negative? Maybe it’s a misunderstanding that we can clear up?

W


(Conversation Ends.)


The TEXTFILES.COM Intern —

…is named Rob.

WHAT

Rob and I are doing a trial set of days this week (I’m away during the middle of the week to keynote an Apple II festival) and we’ll see how a life of being given free food and drink but forced to log various bits of computer history fares for him. His twitter feed is @drcello, so feel free to wish him luck.

Update: Rob’s first day went swimmingly well – he cataloged hundreds of magazines across a day, emptying many boxes in my kitchen. It’s so great to come back to a project and find a second person has really given you a boost. Interns are great!


Further Collection Additions —

Ben Sherman had mentioned a few times he had a bunch of old magazines for me.  This past week, he dropped them off.

Ben has been on the staff of 2600 magazine for some time, and of course has collected his own stuff over the years. So I didn’t entirely know what I was getting, except that it was likely going to have some issues of 2600 magazine in there.

I didn’t expect to get all of them.

Now you know what every issue of 2600 might look like. This would be every issue from January 1984 (the premiere issue), appearing quarterly, up through the early 2000s. Since I already have the issues as of late, this means I basically have all the hard to get issues, the rare early ones, and specimens of all other sorts. This also includes a few draft copies, some one-off printing oddities, and other such goodness.

So that’s handled.

The rest of the collection is very interesting as well, as it contains a whole lot of stuff in the hacking/phreaking vein, almost as if they were trade-off copies for 2600 issues. I don’t know if that’s the case, or if it’s just overlapping interest, but there’s definitely some sort of punk/mediaprankery/phonefun/etc thing going on:

http://www.flickr.com/photos/textfiles/3722290295/

Issues in here include Iron Feather Journal, Fortean Times, Ben is Dead, Factsheet Five, Flipside, BoingBoing (you knew it was a magazine before a website, right?), Film Threat, Adbusters, Comics Journal, Subliminal Tattoos, Maximum Rock N’Roll, Gray Areas, and a bunch more. And that’s even before I get to the half-page zines, which I haven’t even opened up yet.

This is quite a breathtaking set of time, ranging from 1984 up through to about 2000, a sort of suburban kid’s lifeline 0f weird words, unusual pictures, and crazy promises that someone might be able to live up to if they ran far and fast enough in the right direction. At the very least, they might have a bunch of really strange references to connect with others in adulthood.

A great addition – thanks, Ben.


ConfCon 2009 —

confcon09

I will be the opening commencement speaker at ConfCon ’09, which is being held in a little more than a week, on Saturday the 25th. You have very little excuse not to attend.

Why? Because ConfCon, a conference dedicated to the subject of Phone Phreaking, will be held on a telephone conference for five straight hours, from 5-10 PM CDT (3-8 PDT, 4-9 MDT, 6-11 EDT). That’s right, all you have to do is pick up the goddamned telephone and you’ll be able to attend.

Just check out the website for details, and I hope to hear you there.


Goodbye, Paul Panks —

I considered putting this on the GET LAMP weblog, but I decided it just didn’t fit, because this isn’t really about the documentary, but about a person, and his relation to something he loved.

It echoed around inside interactive fiction circles that Paul Panks had died, and while people were positive this was a prank, the obituary was tracked down pretty quickly:

0006812026-01-2_132136

The life of Paul Allen Panks literally came full circle when he passed away unexpectedly July 5, 2009 two days before his 33rd birthday. He was born three months prematurely at St. Joseph’s Hospital in Phoenix on July 7, 1976, where he spent four months in the Neonatal Intensive Care Unit. It was this fighting spirit that endeared him to us from the start, and helped him with the challenges he would face in his later years. Growing up Paul spent hours drawing, writing & creating computer adventure games, hobbies he enjoyed all of his life. He graduated from Chaparral High School in 1995 and earned a BS degree in Sociology from Northern Arizona University. Paul was preceded in death by grandparents Allen and Lois Panks, and Jim and Ann Williams. He is survived by his parents Gary and Judy, brother Brian, Aunt Jan McLaughlin (Jim), cousins Ryan McLaughlin (Sharon), Tim McLaughlin (Leann), Ethan and Mia McLaughlin, and the Loeffler family. He is also survived by Aunts Shirley Przylucki (Chet), Sally Higdon (Don), and many other loving family members and friends. A celebration of Paul’s life will be held 4:00 P.M. Wednesday, July 15, at Shadow Rock United Church of Christ, 12861 N. 8th Avenue, Phoenix. In lieu of flowers, the family suggests donations in Paul’s memory to: The Marc Center East Village, 924 N. Country Club Drive, Mesa Arizona 85201, Attention: Cheryl Anderson. Life will never be the same without Paul, who left us way too soon. Arrangements by Messinger Indian School Mortuary.
OK, so here’s the thing about Paul Allen Panks.

As part of the research for my documentary, I spent some time going through the Usenet newsgroups related to interactive fiction (one is rec.arts.int-fiction, another rec.games.int-fiction). I mostly wanted to get some ideas of what to focus on, who to talk to, experts who might not be obvious experts, or stuff I’d never have thought was important which in fact incredibly important. And this is what I learned:

There was a guy named Paul Allen Panks. His handle was “dunric” but he switched between the two names constantly. He was a frequent poster for years in interactive fiction newsgroups. He would enter competitions with his games constantly. And in the realm of the interactive fiction community of this period, nobody liked Paul all that much.  He was abrasive, weird, and would go into bizarre spirals of text, driving his contemporaries (who would be horrified to be considered “contemporaries”) up the wall.  Here’s a large collection of his postings, courtesy of Google Groups. He switched accounts a few times, and a couple of his accounts were banned for terms-of-use violations.

Here’s him announcing a leaving of Usenet Forever in March of 2006. It’s not clear if he posted again later. You never could tell.
When I announced I was working on my documentary, Paul mailed me:

My name is Paul Panks and I have authored well over 35
text adventures since 1994. I would be delighted to
contribute to the documentary in any way I can. I am
most noted for my text adventures “Westfront PC: The
Trials of Guilder” and “HLA Adventure.”
Paul
Hello Jason,
My name is Paul Panks and I have authored well over 35
text adventures since 1994. I would be delighted to
contribute to the documentary in any way I can. I am
most noted for my text adventures “Westfront PC: The
Trials of Guilder” and “HLA Adventure.”
Paul
We made an arrangement for me to come into town and interview him, as I’d agreed to speak on a panel at the University of Advancing Technology in Arizona.  We traded some mail as the date came closer, but I showed up, called and left messages, and he was a no-show. (I ended up interviewing Michael Eilers instead). Oh well, I thought.

After I got back, I mailed him, asking if everything was OK, and he mailed back simply “Yes, why do you ask?”

A few rounds of this, and he wasn’t ultimately interviewed. That was that.
Reviews of his games are, text-speaking, rather bloody affairs. Example:

NINJA II: This is essentially the same Ninja game entered a year before, which the author expanded by exactly one puzzle (however, it didn’t improve things in any way). It’s arguable whether it was a legal entry for the IF-Competition, since its rules admit newly released games only; however, considering the ranks both Ninja and Ninja II earned in the Comp, this argument is mostly of purely theoretical interest.

Here’s a collection of his games, which you’re free to try out and make your own conclusions. Some are very small, and others, as I will now highlight, were huge.
It’s obvious, looking back, that his favorite creation and the one he put the most of himself into was Westfront, variations of which he released for years. His 2001 announcement of this game is worth noting, especially when he mentions the size of the world in the game:
Dear Interactive Fiction Enthusiasts,

I wish to discuss with you the nature of my game “Westfront PC: The
Trials of Guilder”. It has been called a cross between Zork,
Hitchhiker’s Guide to the Galaxy, Star Wars and several online MUDs
(Multi-User Dungeons). I am very humbled by such a mixture and am
warmed to the heart by the kind praise and words of encouragement.
Westfront PC (or simply, “WFPC”) is not meant to be a traditional text
adventure game. It was inspired by a host of adventure games, from
Zork to The Pawn to online MUDs and even some Graphical Adventure
games. It is an odd mixture to say the least. But the truth of the
matter is this: Westfront PC is half adventure  game, half an inside
joke and the rest eccentrically fun nonsense.
The game itself has 1,728 “rooms” spread across four different
continents. But the fun of the game is not so much exploring the rooms
as it is discovering new items and solving the various puzzles and
quests around the game.
Strange events such as a “mysterious voice” that bellows odd phrases
to the now infamous “Inspector Funkydog” spice up the gameplay. The
pleasant use of color in the text allows for easier reading and better
sense making.
Gameplay is straight forward: Solve 25 quests and defeat Salin’s Evil
Army. Sounds easy, right? Along the way, make new friends (Faldor,
Wolf, Warrior, Zombie, Barbarian and Leopard) and discover new worlds
(Burton Mansion, Hambley Abbey) in your quest to restore order to the
mythical land of Guilder.
I coded Westfront PC on the Commodore 64 in 1994, which isn’t saying
much, other than that I tried to limit myself to the capabilities of
the system. Soon after that, I ported the game over to the IBM
PC-compatible line of microcomputers. And the rest, as they say, is
history.
I am currently working on a whole new text adventure in the more
traditional lineage, similar to Zork and Castle Adventure. My goal
isn’t to surpass Westfront PC…it is to create a whole new adventure
game with different worlds to explore and much better room
descriptions. If I receive even one positive feedback, I believe I
will have succeeded in my goal of publishing an adventure game others
find enjoyable.
Thank you for listening. 🙂 Have a nice day!
You read right: 1,728 locations, in a genre that most examples limit to under 75 distinct locations.  He claimed it would take months to truly play his games. I believe him.

Like a lot of smaller groups, the modern interactive fiction community has certain mores and beliefs that permeate, and are unspoken until someone violates them. Paul apparently violated them a lot – one was that his games could be easily solved, leaving 90 percent of the rooms untouched, and all his little side-quests and efforts unseen. This would cause a low rating, when it was more that he obviously saw these as small worlds that could allow for all sorts of outlooks. Another issue was self-promotion, especially incessant self-promotion; not appreciated on the message boards, and Paul did it constantly. When he made (often minor) revisions to games and then re-issued them, this earned ire as well. He was, really, steeped in ire in this community. But he kept coming back.

I’ve been pretty scattershot, so far, in describing this person. And the reason for that was that he wasn’t really a person for me, just a collection of hatred by others, essays about various subjects, and a bunch of games, which I didn’t have time to really play through and understand. And, on top of it, someone who, when I took the time to try and interview, just didn’t end up happening. This missed interview situation happened with a bunch of people, but in his case, it felt more like he had just hidden away when I got too “real” and close, and then started mailing me again after I was many safe miles away. But I’ll never know, will I?

I hope others chime in to talk about him, because there’s a lot of his writing online and the interactive fiction forums, normally prone to the occasional flamewar, would go crazy in things regarding Panks. The complaints seemed to be that he constantly posted notifications of his game, re-release old games as if they were new, and take on all comers in all directions. Rarely does a game of his rate more than a 1 out of 5 from this group of interactive fiction enthusiasts. He holds almost no allies online that I can find, save the person going “Well, his game was OK” who doesn’t defend him as much as saying that the games were playable, which is more than you can say for some entries in the field.

Why did I attempt to interview him? Because it was (and is) obvious that this was a person who loved interactive fiction. While he might anti-socially bump into others in his realm, he loved the realm completely. For over a decade that I can track him, he writes these games, hones them, lives in them. He wants them to be as good as he can muster. He implies, in many messages, that he suffered from hallucinations and depression. His death at the age of 32 with little detail indicates his implications may have been truthful.  But through these trials, he always had these games, felt a need to share them, to let people now what he was up to and to give them his worlds, his dreams.

Paul in his own words shows up in this entry on the Lemon64 boards, talking about all his memories of programming games on his Commodore 64. If you didn’t battle him on forums or Usenet, I’ll bet this is quite a touching recount of a person who had a lifelong interest in something, and regretted nothing about it.


TEXTFILES.COM Call for Interns —

Well, here we go.

I’m trying to clear out a bunch of backburnered projects this year. Some of them involve scanning, some involve sorting, and others involve cataloging. They’re all in that “getting this time-consuming process finished” realm, which doesn’t necessarily need me, in the personal sense, doing all the tasks.

Here’s an example: I have 200+ shareware CD-ROMs that need to be scanned, cataloged, and ISOs pulled from them, as part of a project with the Computer History Museum. It will also improve cd.textfiles.com, since I can fix up the entries in the directories with CD scans, as well as verifying the information.

There are one of a kind artifacts I’m scanning, thousands of pages. I can’t spend all day doing it right now, and I don’t know when.

I have items that need transcription, OCRd documents proofread, and a way to pull in a lot of printed BBS information.

I can’t pay anything. I can supply drinks and food. The house has a nice chill-out space.

So there we go. I am asking for help. Any ideas?


In Which The Collection Is Assessed —

So I mentioned a couple days ago how I took in all these magazines and artifacts. I figured I’d talk a little about my thinking behind how I deal with this collection. It’s not how everyone does it and I wouldn’t pretend to be a learned expert, but I wanted to share some of my methods to help understand how a daunting task can be made less daunting.

First, there’s the process of just going through the boxes themselves, to understand what I’m up against. In this case, since we’re talking 40-50 boxes, it’s a tad large, but I’ve done this process before – and the answer is that this is a very special collection in the realm of the Free Software Foundation, UNIX, and programming. Entire runs of journals and magazines, sometimes following a magazine as it goes through several incarnations, as well as stacks of USENIX symposium proceedings, and a mass of catalogs, software lists, and the like. So now I kind of know what I have here. Some photos of the boxes being opened:

The easiest thing to catalog are magazines. I list the title and then what issues I have on paper.textfiles.com. Other things, like catalogs, flyers, and books are simply being transferred into storage bins. I would like to go through these, but if I get hung up on cataloging down to every last scrap, this will never get done.

And that’s kind of what I want to get across. This is not a full-off cataloging of the entire collection – I am merely getting it to a state that a deeper examination can make use of.  Because paper.textfiles.com is a way to get the word out on what I have, I am doing this listing of magazines to get out there in public. And the framework is now in place to list even more items, as I can.

People, you see, get way too hung up on getting it all right the first time. I’m a big fan of getting it as right as you can the first time, in a way that doesn’t ruin it for all later attempts.

The collection has a lot of magazines where the entire run (up to a certain year) was collected. So many years of Byte, Computer Languages, and mainstays of the 1980s and 1990s. Also, there are a bunch of ACM Journals of all various stripe, again completing out to years. Here’s what a box of BYTE looks like:

http://www.flickr.com/photos/textfiles/3712984355/in/photostream/

For comparison, here’s a box with piles of very-thin ACM Communications journal. Rather daunting, at first glance:

These are fairly easy to catalog – I use a little notation system that just tells me the dates of what I’ve seen go by. It probably looks a little weird, but the intention is to do the least repetitive scrawling, while expanding out in typing at a later time.

After that, it’s into the bins, endless bins. I use cheap $4.88 bins from Home Depot just because I can get them by the stack. They’re not 100% great and somehow the company who makes them has found ways to make the bins flimsier and flimsier over time, but they’ll do for the moment. Here’s a nice stack of them, with file folders inside.

This is all the first revision, the attempt to get it under control. Some places, when they catalog these items, drill down into paper quality, width and height, and contents. I don’t see much point in doing that right now – as I go back to collections, it’s not hard to find online indexes and sets of PDFs that might or might not replace any scanning or categorizing I could be spending my time on. So I let it go, and just work to get that pile of bins.

And the project continues.


That Time I Gave Computers Away —

This happens rarely enough that I can actually enter a weblog entry about it. I actually gave away a couple of computers.

When I take stuff in, it’s not with the intention to hoard it. It’s to provide the best home for the equipment/data/artifacts, save them from the dumpster, broker a future for them that’s the most reasonable. That might mean continuing to store it, putting it online, or finding it a better place than what I am doing with it.

Sometimes I settle bets or answer questions about the equipment, use it for videos, or spend time extracting data from media and storing the media. In other words, I use the stuff as much as I can find use for it.

Recently, I attended an open house at a Macintosh Museum. This was interesting on two fronts: first, that there’s actually a Macintosh Museum, and second, that such a place would have a day you could just come and visit. It was just a few towns over from my own.

I got there, and was pleasantly surprised that this was, in every way, a straightforward open house, and not, say, a blanket party. I was greeted at the door by two volunteers, offered snacks, shown a room that had videos of Macintosh history playing, and upstairs, in one corner of the house, a Macintosh Museum.

The curator’s name is Adam Rosen. He’s collected almost every example of a Macintosh that Apple has produced, and made a website for it. His presentation of these old Macintoshes is impeccable, and he’s even gone through the bother of getting his hands on software that shows off each of these items – a version of Mosaic (the web browser) for Mac, for example.

Looking around, I saw he didn’t have any Apple Lisas, which would make sense, since Lisas were not technically part of the Macintosh pantheon, but a precursor that was partially scavenged for what became the Macintosh. But it seemed that with its ancestor feel, it might make sense for such an item to be in this collection. So, spontaneously, I offered it to him.

In 1994, while working as a temp in the physics department of MIT, I was subscribed to a mailing list of people discarding equipment throughout the campus. Someone announced, one day, that they’d piled a bunch of old junk in a certain hallway. I ran down, and to my surprise, I found two Apple Lisas. (Technically Lisa 2s, a revision of Lisas that used standardized and not uniquely formatted drives for data transfer.) It was a lot of effort to haul these things back to my office, and even more to get them back to my little apartment, especially with no car. But I did, and in the years since then, I’ve been carrying these guys with me from home to home and storage unit to storage unit. 15 years is a long time. And since they were made in the mid-1980s, these Lisa 2s were already along in years. I didn’t do much with them (they’re in the background of the MC Frontalot video I shot) but as their caretaker, I was just willing to have them around until the right thing made itself known. And in Adam and his museum, I knew I’d found the right thing.

Adam stopped by a few days later, and picked up the Lisas. We discussed our feelings about storing old equipment, and I was delighted our outlook on this equipment and its meaning was so in sync. They’ve gone to a good home. Adam mentioned the acquisition a short time later, also in positive terms.

I am not interested in cynical views of selling the equipment, and how much I could “get for” all this – it wasn’t about that, never has been. It’s about doing what I see as right, and people looking for information on the Apple Lisa or who want to get an understanding of the context of Macintosh innovations in context of previous work like the Lisa will find a helpful resource in Adam, who can even refer to the actual hardware if he needs to. That’s what it’s about.

Like I said, it’s rare I ever do give this stuff away, but when a chance like this comes up, I rush to it.


The Collection —

Here is how it is done.

After a couple days of delightful reunions and questionable criticism flare-ups at the Open Video Conference, I am walking what is supposed to be a few blocks to a post-event dinner. In fact, it is a many-block walk, and I am walking with Kevin Driscoll, who I know through many different avenues. In the time allotted us by luck, we discuss many different things.

“There is someone on a mailing list I subscribe to that is giving away a lot of computer journals and magazines,” says Kevin. “Maybe you’d like to know about it?”

“Without question,” I say. “I’ll take any and all of it with no reservation.”

Kevin provides my contact information to the person (who shall remain nameless for the moment, until I hear otherwise about his comfort about being known), and the person mails me.

We discuss the situation, and I stop by for a visit. Having assembled decades of magazines related to computers, technology and programming, and realizing that he doesn’t need it as he used to, he is looking to donate it somewhere and have it looked after. I offer to take it all, without reservation. He is pleased.

Today I stopped by and picked up the collection. It is very large:

It is comprised not only of magazines and journals, but also some technology, specifically Sun servers and Amiga 3000/UX machines and a variety of modems, some in pristine form and still in the box. This took three people about half an hour to load. It took two of us about an hour and a half to unload.

The collection, now in my kitchen, is daunting:

I won’t have solid numbers for a while, but my gut tells me this is in the range of about 12,000 documents. Some of them are near-entire runs of magazines, from 1970s baby steps through to 1990s rollover and irrelevance. Others are proceedings from conferences like USENIX, or collections of sales material for any number of products now gone.

Going a little closer, here’s a collection of late-1970s BYTE magazine:

Lying on top is a selection from one of the first twenty BYTE magazine issues.  But as I said, I now have BYTE basically from infancy through to the 90s.

When I get these magazines, I bag them in comic book bags, giving them slightly more protection than just being stacked up. The only issue here is that they end up becoming a rather unstable pile because of all the plastic. But still, you can do a pretty good job of stacking up bagged/protected magazines for eventual placement into bins. Here’s  a collection of bagged piles, soon to go into bins, from this collection:

The bagged issues are then logged by me into my system that is generating paper.textfiles.com. Now that that system is coming into some real content, I will be re-jiggering it to make better sense of what it has. For now, though, this brings the number of logged magazines up past 1,800. I expect it to grow by leaps and bounds with the introduction of this new collection.

What I’m up against is probably best demonstrated by this stack of National Geographic, which is just the issues from the 1950s:

The National Geographics go back to 1916. It is quite something to hold a magazine that hit the stands 24 years before my father was born. Most of this stuff dates to the last 30 years, though. Is National Geographic outside my purview? Maybe by some eyes. But it has lots of technological history and it certainly has wonderful photographs of technology and ads for other technology in it. So I’m quite comfortable having it around.

This all came about because of a chance conversation, an opportunity seen, and a willingess to offer to take an entire collection out of the home of someone who wanted it gone. Others offered piecemeal acceptance – an issue here, a pile there. I was the only one who offered to take it all. I’m glad I did.

Ironically, I have been working to simplify my life. This has temporarily made it rather complicated. But life doesn’t schedule things based on our goals, and we sometimes have to realize that opportunities just kind of show up.

I will have more information on the depth of this collection in the future. Until then, remember to say yes.