ASCII by Jason Scott

Jason Scott's Weblog

Why We Correct —

In Sandman #20, “A Midsummer’s Night’s Dream”, a performance of the Shakespeare play of that name is performed in front of the characters it was based on. Afterwards, the King of Fairie comments “..this diversion, although pleasant, is not true. Things never happened thus.” The Sandman, who has comissioned the creation of the play, responds “Oh, but it is true. Things need not have happened to be true. Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot.

Gaiman’s prose is beautiful to read, but we part ways on this. I am a very big proponent of facts, of having evidence and artifacts that tell a story, or betray a confidence, far into the future. I am not a fan of changing history to suit today’s needs, or, even worse, forgetting history to suit same. As a result, I find myself in the position of stepping into the recounting of facts and history, and issuing corrections where I can. Sometimes I am mean about it. Sometimes I am just neutrally resigned. It depends on the hour of the day.

Years of working on the BBS Documentary and the website made me, for better or worse, an expert in BBS History.  I say “better or worse” because it’s an interesting blend of useful and useless information to have. I know a lot about the transitions the BBS world went through, sometimes down to the month. But I also know way too much about internal fighting at BBS software firms, on message boards, and over controversies that persist in some way to today. I have some amazing triumphs down in the archives, and a good bit of shame and hubris as well. It depends on what you’re looking for.

This article I just stepped in on is an example. Utilizing “various sources” (which usually means Wikipedia and other Wired articles), the author takes one data point (Neilsen Net Ratings says half of households have internet access in 2000) and then bloats out his word count (to hit the minimum) with some randomly thrown-together factoids from earlier days. I doubt a fact-checker was employed; I question how many other people besides the author read the article before it appeared online. I found several errors. I’m sure others would find more.

But this is meant to be an article of record, or at least it should. Others will cite this article as being accurate. Others will use this article in writing more Wired articles. There’s a hysterical bias in Wired articles going back to the beginning – the Well (Whole Earth ‘Lectronic Link) invents online communication, and then everybody else follows up on it. Decades of online communication predate the Well, trust me.

I could let it go, hope that people will find the information they need elsewhere and have it accurate. But something in me just won’t let it sit. What I see in there, intentionally or not, is a diminishing of accomplishments, a dialing down of influence, a quiet nudge of some very smart and bright people closer to a garbage chute. Believe me, I have sat through more than my share of old guys yammering about the good old days and how they did it all first, but in quite a few cases those guys are totally entitled to do so. As one of my interviewees said, “one of [us three being interviewed] has software we wrote on every desktop computer”. He’s probably very, very right. He gets the victory lap. When I see someone else coming along and trying to trip them up during this victory lap without doing research behind it, all I see is red. And this, bear in mind, is when I encounter incompetence. Wait’ll you see what I write when I encounter malefeasance.

Randall’s comic might be quoted by the more cutty-pasty of the reading audience, but I like to think this “stand down, internet warrior” motto is applicable to boards where opinion reigns, where discussing what car or movie or item is “better” than another could go until doomsday. This isn’t the case when someone implies a company invented the Blorp in 1992 when Blorp technology had been swirling around quite a bit in the early 1980s. When you have the messages, the printouts, the files with the date, it’s even easier. And I feel, truly, that it’s a duty to make it known that the facts being presented are in error.

So I correct.

And sure, the time will come when it won’t matter, when the fact may or may not be that this set of four people invented Blorp or this other set of four people invented Blorp, or that two of them stole Blorp from the other two. But that time is nowhere near here, not when all the parties involved in Blorp still walk above the ground and the influence of Blorp is felt on a daily basis. There’s a webcomic for that idea, too.

Until then, I’ll be there, doing the nips and tucks one needs to keep us from steering too far away from the facts I can show are true.

By the way, it wasn’t Sandman #20. It was Sandman #19.

Trust nothing.


Game Over (A Moment of Silence) —

A moment of silence, please, for an arcade you didn’t play at.

There are, as I’m sure you might guess, lots of private arcades out there, ranging from just a few games in the basement up to full-blown professional-level places that could rival anything anybody has played in. Some of them open for friends, or the public, or just keep the games to themselves. There was one, which I didn’t have a chance to visit, which opened to charities and programs as well as friends and family. It was quite impressive.

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A few days ago, it burned completely to the ground.

These things do happen – crossed wires, unexpected lightning, any of a number of things lead to house fires. The cause of this one had not been determined by the time I put this up, but it does not look suspicious. But all these videogames are basically gone.

Nobody was hurt, luckily. But they’ve lost a great place.

I mostly mention this event to give a moment of attention to how collecting isn’t forever, and how what we have today could be gone tomorrow; these machines are just machines, of course, and it is good no lives were lost, but memories of them may be all we have as time goes on. However, we can still reminisce the good old days by listening to our favorite video game soundtrack on vinyl.

Thanks for the memories.

Rob O’Hara has written a much more complete entry on this subject here.


A Very Successful DENCON —

As mentioned previously, the plan was set into motion many months ago to bring a little retrocomputing spirit to DEFCON.

That plan was successful.

Load-in was intense and a little late in the day on Thursday. I think my favorite moment of that was when we realized we needed a few more people to handle the moving of 300-600 pound machines on a very tiny liftgate, and I walked into the DEFCON contest area and asked ‘Who here wants to load a PDP-11 out of a truck?” One kind person stood up immediately and said “me”. And together, we made the load-in that much less painful. Here’s some quick candids of the truck and us working:

On the left in that last photo is Pavl Zachary, who is the owner of all this large-scale computing equipment. He and his crew loaded this stuff into a truck, drove 5 hours from California, and then worked for a good number of hours to bring all this various stuff out onto the floor we were assigned. By the time we had it all out, the place looked like a flea market from hell (or heaven, I suppose):

After hours beyond that of setting things up, we had ourselves a pretty damned impressive room, if I do say myself. I think the best part of being where we were in the layout was that throughout the weekend, people stumbled upon the setup, finding this incredible time capsule of computer technology active and functioning. ‘What do you mean, it works!?” was something I overheard a bunch of times. And really, one glance at this setup and you might be surprised it worked too:

Besides the incredibly functioning layout, we also had tables with tons of artifacts, and notes where possible to explain things. It was comprehensive enough that we were even able to convince Phreakmonkey to drop off his circa-1964 300bps modem for close inspection by the curious:

He gave an excellent presentation and demonstration of this modem, but he was up against a bunch of other talks – so the fact people could just check the thing out directly (look at that great woodwork!) made it that much cooler.

Pavl went above and beyond, loading up various operating systems over the weekend for people to try:

As for reactions that I witnessed, it was interesting.  Some people had never seen this equipment in person (in one hilarious moment, someone asked me where the PDP-11 was, while I was standing in front of the massive PDP-11) while others had worked at these machines for their jobs for years. One or two people claimed to have worked for Digital and played a part in the design of some of these things. And yet others were truly unaware of how truly massive and how underpowered by today’s standards these machines were.

By far, though, the most inspiring thing to me was the one attendee (I am not including pictures of them) who took to this opportunity at full bore. By the end of the event, they were actually keying in boot instructions into the keyswitches on the front of the PDP, utilizing the documentation and basically learning the absolutely core/base information an admin would need to get one of these monsters up and running, from bare metal. I’m talking hours of study to do this, to be able to work this panel properly:

To let someone have the opportunity to be able to literally reach back decades and learn a skill which is essentially being lost to the modern era – this is what drives me in being a part of computer history.  How could I not be delighted at everything that happened here?

The full set of photos is here.


In Which You Make Good With the Cash —

Well, holy moly, people. I put out a call to help with the bandwidth bill to keep textfiles.com going while I do some life transitionary work, and didn’t you all come in droves. Donations ranged wildly, from a few bucks (thanks) to hundreds of bucks (thanks). And because of that, I am paid up for the next year.

I will not be melodramatic and say that you ‘saved’ the site – it just would have been a round of pain to pay off this quarter, and I’ve experienced pain with regards to this site before. But you all took away that pain, and showed me how much the site means to you in various ways. And a lot of people just got copies of the BBS Documentary they said they were thinking of getting anyway, so I’m glad that worked out too.

Feel free to keep sending in donations, of course – I’ll just keep using it on the site and to improve things and so on. But the issues are past and I won’t have to think about the financial side of this site until well inside 2010. Thanks again, so much.


In Which I Straight Up Hit You For Cash —

I can’t remember ever doing this, but current times require it.

Basically, my bandwidth bill for TEXTFILES.COM has come up, and it will be a struggle for me this quarter to pay it. (I pay quarterly instead of monthly.) I am shifting around money coming up with the ability to charge it, but I’ve been way aggressive trying to pay down credit card debt and find myself short. My host is generous, but there is no need for him to have the simultaneous pain of hosting a site like mine and not getting paid.

As you might know, I don’t put ads on my TEXTFILES.COM site (and never will), so I don’t get money that way – it’s been significant thousands of dollars over the past decade hosting in various places.

Anyway, if you were looking for an excuse to buy a BBS Documentary, this is a very good time. Otherwise, and again, you don’t have to do this, consider paypal-ing a (non-tax-deductable) donation to: jason@textfiles.com.

That is all.


Disruptive History —

I figured I’d bring this out in the open, because it’s an interesting facet of being a place where history is being told. And not just history, of course, but very specific history that a small number of people care about. It’s one thing to want “the truth” in history, and to want to know that all effort has been made to ensure accuracy. It’s another when almost nothing is truly affected by that history being different than who gets to say a few words at a party, or side-mouth mention a factoid during a speech. But this history, specifically the history of the Bulletin Board System, is the stuff I’ve been spending time on, so it’s something I have to look into.

If you define a BBS as a computer hooked to a phone line that automatically answers, and which lets you connect via modem to that computer and leave messages others can then read, then the first BBS is canonically known to be Ward Christensen and Randy Suess’ CBBS (Computerized Bulletin Board System). Work was started on it on January 16, 1978, with Ward doing software and Randy doing hardware. They had a working prototype on February 1st, but it’s generally said the first day they were up for the public is February 16, 1978. Good enough, with just a little bit of fuzzy slop.

It was not the first online messaging base. Ward in fact was on Arpanet and that’s where he got the idea for a BBS/Answering Machine that became CBBS.

It was not the first computer hooked to a modem. There were modems well before this time.

It was not the first online community sharing things to a general audience. PLATO has a lot of events and situations happen well before Ward starts working at IBM and gets access to neat equipment. PLATO, in fact, has this pretty amazing history and a bunch of people are working to get that history down.

The BBS Documentary gives some credit and mention to PLATO and Community Memory, because otherwise I would have gotten flak for making it seem the whole BBS thing just popped out of nowhere (which it obviously didn’t).

So there we are, a relatively set-in-stone story.

Until, occasionally, someone comes and tries to upset the apple cart. Here’s how that goes.

I got this “update” to the BBS List a few days ago:

Since the timespan on your drop-down only starts at 1978, it’s difficult to select the year 1972.  The timespan of the original “The Dude’s Home BBS” was 1972 to 1998 (“The Dude’s Home” was a precursor to the “CBB” in 1972 in Chicago, IL).  I believe that the term “BBS” was originally coined by Mark Malewski (The Dude) in 1975 (while Ward Christensen had used the term “CBB” for his project in 1978).  The original “The Dude’s Home” BBS was first brought online by Richard Kopera (in 1972) in Blue Island IL (also an early member of CACHE), and the first “Dude’s Home BBS” node was later moved to Midlothian IL in 1975 and that same year a second node was later brought back online in Blue Island IL.  I believe it was the first, and the longest running “BBS” in history, that ran between 1972 and 1998 (26 years). “The Dude’s Home” was a precursor to the “CBB” project created by Ward Christensen and Randy Suess in 1978. “The Dude’s Home BBS” (Node 1) was moved from Blue Island IL to Midlothian IL in 1975. The first (and original) Dude’s Home BBS phone number (in 1972) was 312-597-2903 (located in Blue Island IL), and that same BBS phone line existed between 1972 to 1998 (although it switched from Node 1 to Node 2 in 1975). I don’t recall the exact phone number of the Dude’s Home BBS Midlothian node 1 (in 1975), I do remember that it was a 312-389-xxxx number (Midlothian IL number). There were 8 “BBS” nodes total (The Dude’s Home BBS) over the years (located in Blue Island IL, Midlothian IL, Lemont IL, and Tempe AZ) between 1972 to 1998. Several of the nodes were all running concurrently.  I believe Richard Kopera and “The Dude” (Mark Malewski) were the original sysops of The Dude’s Home BBS and in 1987 I believe “King Diamond” (Joe Christ?) was a Co-Sysop of “The Dude’s Home BBS” (between 1987-1992) after the Midlothian IL BBS node was relocated to Lemont IL in 1986. I believe “The Dude’s Home” BBS (Mark Malewski & Richard Kopera) were the very first “BBS” to be selling “e-commerce” on their “BBS” with the online sale of U.S. Robotics Modems (Skokie, IL) on their “The Dude’s Home BBS” between 1975 to 1998. Richard Kopera was working closely with Paul Collard, (the lead engineer and founder of U.S. Robotics, Inc.) to test early prototype modems designed by Paul Collard between 1974-1975, just prior to the “U.S. Robotics, Inc.” forming in Skokie, IL in 1976. “

So this is interesting, because it breaks the whole history. In this version of events, Ward and Randy are not just latecomers to the game, but potentially inspired by a fellow computer club member. CBBS is not the name of the BBS they eventually come up with – they use CBB.

Let’s address the “CBB” claim, for example. That one appears to be, on objective observation, crap. Here’s some text from the printouts in May of 1978.  They clearly call it CBBS.  Here are photos of diskettes, one from 1979, calling it CBBS.  It’s just not true.

As additional fun, there’s quite obvious evidence that a little battle is brewing on Wikipedia about this history. Here’s the result of one set of edits, where one of Wikipedia’s Fine Editors went ahead and undid all of the declarations, claiming the information is false. In a previous edit, a bunch of citations were removed because all of the links, going to 3dmalls.net, were dead.

The registration info for 3dmalls.net is the same person who mailed me, who made these edits on Wikipedia that are undone. In other words, they cited their own page they wrote to bolster claims made nowhere else on the internet.

Registrant:
Mark Malewski
13111 Red Drive
Lemont, Illinois 60439
United States
Registered through: Domains Priced Right
Domain Name: 3DMALLS.NET
Created on: 23-Oct-08
Expires on: 23-Oct-11
Last Updated on: 04-Dec-08

You see the problem here.  Thankfully for me, it doesn’t happen all that often.

During the BBS Documentary interview phase, I had someone claim to be someone else, quite insistently and convincingly, on the phone. If I hadn’t 1. Already interviewed the real person, 2. Personally known them since 1984, there might have been a bit of a hullaballo. As it was, I didn’t call back again to arrange an interview, of which he was quite willing to fly to my state to be interviewed.  Another small dodged (rubber) bullet.

All I can do, I think, is be grateful that there isn’t money involved, some sort of monetary value assigned to gaining the “prize”. At that point, things get pretty terrible and ironically, the stakes are high enough that you can’t just put aside the claims and see what shakes out over time.

Here the stakes are low, very low indeed. Still, I wish there weren’t people still playing for them.


A Sketch of Defcon Attendance —

This will be my 10th year attending DEFCON. I came in pretty late into actually attending hacker conferences, but I’ve tried to make up for lost time – I’ve attended something like 50 or thereabouts in the ensuing time. DEFCON continues to be the largest in most terms, with HOPE being a very close second.

Something about DEFCON makes it a much different experience with regard to meeting people who’ve heard of me in other quarters. It’s probably a combination of the incredible flow-through of folks (if you stand still you’ll have thousands go by you) and the huge variance of people who attend, because it’s in Las Vegas and folks from all over make a week of it. Either way, it comes down to I’m near a lot of people, some of who have heard of me through my projects or this site.

The thing I want to make clear is that I attend these cons for various reasons, but one of them is not to avoid pe0ple. If I wanted to avoid people, I wouldn’t go. I specifically and directly want to meet people, especially people who enjoy my work and want to talk to me.

Way too many times I have found out that someone attended a convention, saw me there, but was too nervous to walk up, or thought they read my face as “don’t approach me”. Let me assure you this is simply not the case.  I spend a lot of time, a lot of time behind a screen doing my various projects, and I only get a few days a year where I meet people who interact with those projects. I’m happy to talk as much as reality permits.

At this year’s conference, besides the aforementioned DENCON that I am assisting with, I am speaking about Archive Team as part of “Skytalks” (11am Sunday) and That Awesome Time I Was Sued for Two Billion Dollars at 3pm on Friday. Other than that, the schedule is pretty free. I’m up for hanging out.

See you there.


Kansasfest 2009 —

I attended KansasFest 2009, the 20th anniversary.

KansasFest is, basically, a 5-day Apple II-centric conference held in a dormitory/university in Kansas City, MO (hence the name). The history is that it had a previous name, but was informally called KansasFest, and when the original sponsor disappeared, the conference kept going and they kept the “new” name.

I was supposed to attend from the 21st of July to the 23rd, and then missed my flight, so I attended the morning of July 22nd to the morning of July 23rd. The plan had been I’d then go off to Comic-Con, but I didn’t go to Comic-Con (I went to a Makerbot party instead), so basically I just really did a drive-by on these guys. That was a shame; they deserved more time, and I am poorer for that.

I was invited by the organizers to give a Keynote. Here’s the keynote, recorded by Sean Fahey:

KansasFest 2009 Keynote with Jason Scott from Sean Fahey.

Sean has even more contextual information about KansasFest at his weblog, A2Central. Here’s his entries on KansasFest of which I am sure more will appear when he returns from it.

So what is the event like? Well, there were about three dozen people attending, and they’re very committed to Apple IIs. Maybe some people will make judgemental declarations based on that description, but it comes down to appreciating and enjoying technology, and I thought the vibe was one of enthusiasts having an enjoyable week together hanging out and discussing this subject. A subject, I might add, that has many myriad facets, be it the hardware, software, and lessons learned therein.

I had, again, a wonderful time. I’m proud to have been the 20th anniversary keynote. I’m glad they gave me that opportunity.

Apple II Forever!


4Chan: Sage Not Bump (For Now) —

fail

OK, so the upshot is that the 4chan archives I’ve acquired will not be going up to archive.org, or anywhere public, anytime soon.

After a good amount of discussion with various mentors and friends, I’ve determined the negative results would outweigh the positive.  Don’t worry, nobody “got to” me. People don’t generally “get to” me with very good outcomes. It’s just a matter of timing. The short form, as they say: “too soon”.

But I’ll ensure the safety of this data and rest assured, at some point down the line, it’s getting out there. Copies are being made and drives stored in distant locations. All is well with the data.

So rest easy. I’m sorry for the turnaround there. Anything more in the way of apology or explanation would be redundant. That’s how it goes, folks.


DENCON —

Yes, this is my week for dropping all sorts of announcements and news.  Here’s another one.

Last year, after DEFCON came to a close, I was hanging out with a couple people from the staff and organization, including Dark Tangent, and I proposed the possibility of a retro room, something with older technology for the kids to see in person and the older kids to remember by. They said hells yes and they’d fund it a bit.

A year later, with a week to go before the convention happens, I’m announcing DENCON, the den you wish you had as a kid in the 1970s, in conjunction with a terrifying army of vintage computing heavyweights. We’ve been given a good portion of one of the rooms in the convention space.

We originally were going to be a skybox, but we got too goddamned big.

I’m working a lot of this out with Sellam Ismail of Vintagetech. We have a bunch of stuff coming down to the room, but I thought I’d let you know the centerpiece ahead of time:

Meet Pavl Zachary, and behold the awesome power of this fully functioning PDP 11/70. Yes, forget Web 2.0, we’re going to Unix 2.0. Time for learning, people – for most people attending this may be your last time to sit in front of the real hardware that lived at the roots of so much we do today.

Unlike a lot of events at DEFCON, there’s really been no need to give progress updates, make a call for submissions, or otherwise get in the news, but maybe if you thought about bringing an old-school t-shirt, some cool old clothing, or really anything from 30 years ago, maybe you should go ahead and do that, because you’re going to have a big chance to have one hell of a background for your photos. And some stories to tell.

We’ll likely have a page up soon with final details, but I wanted you all to be aware.  See you there!