ASCII by Jason Scott

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Archive for the ‘computer history’ Category

Karateka: The Alpha and the Beta —

As I enter into a new phase of doing things and how I do things, let’s start with something pleasant. As part of the work with pulling Prince of Persia source code from a collection of disks a number of years back (the lion’s share of the work done by Tony Diaz), Jordan Mechner handed […]

A Showcase for a Terrible Monitor —

Some time ago, I wrote about the amazing efforts to bring a realm of accuracy to emulation, especially arcade machine emulation. The work was (and is) amazing, but one problematic aspect was that the main components for this work in MAME were for the Windows version only, with plans to make it more cross-platform down the […]

Atari and Arcade Kickstarters To Back —

I’m going to suggest two kickstarters you might consider backing. The first is a consumer hardware thing: The folks at Dream Arcades, who I interviewed for my own documentary, have a new easy-to-use emulation station that they’re making available. As of this writing, the Kickstarter is at about 25%. It’s not for everyone – not […]

A Demoparty in a Browser —

I am a huge fan of the demoscene, and have been for many years now. If you’ve not heard of the “Demoscene” or the “Demos” within the realms of computer experience, it’s worth it, heavily, to check it all out. For decades, majestically talented programmers, artists and musicians have created top-notch experiences on a massive […]

The Manual Rescue: A High and Low Day —

Short form is that I thought I’d be out of all three storage units with the manuals and in the new space, but we only had four people show, so at best I drop to one storage unit and possibly two. Anybody able to help by coming to Westminster MD on the 29th would be […]

The 2005 Podcast Core Sample —

A little over 10 years ago, I had this notion. It was that the Podcasts of the time, growing as they were, were really self-initiated sociology studies; that they would represent a whole range of folks and voices recording ideas and statements with the world extending before them. I also could tell they would often […]

The Emularity Sounds Better —

The Emularity, which is the name for the emulation loader framework that the Internet Archive uses, has gotten a notable upgrade in sound performance. While hanging around in the IRC channel, a relative newcomer, Grant Galitz/Taisel, mentioned doing lots of optimization work with sound on his own project, IodineGBA. I asked him to take a […]