I’ll re-iterate the main driving reason for using MESS over just writing individual emulators – it’s that it offloads the difficult emulation issues like accurately portraying peripherals and unusual cards and the trickiness of some memory maps to where it should be. If you decide to watch either the MESS or MAME development trees, you’ll see that they’re constantly, unendingly, improving the whole endeavor top to bottom. There shouldn’t be yet another set of people redoing that work on a lower level with emulation – they should be contributing up to those two projects.
Anyway, we have now gotten JSMESS to render the following systems:
- Atari 2600
- Texas Instruments TI 99/4a
- Fairchild F
We have also gotten it to start but fail at:
- Atari 800
- Commodore PET
But we’re moving along! Life is awesome! And most importantly:
Texas Instruments Household Budget Management has been saved for future generations – and who can put a price on that?
Categorised as: computer history
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