ASCII by Jason Scott

Jason Scott's Weblog

Frontalot Video Released (Sort of) —

Entry written on August 9th.

Frontalot finally released my video of his text adventure song. However, a caveat: you have to be a member of his Valued Sucker Program to grab a copy. So, for the moment it’s “out there” but only in a limited fashion.

Remember, this thing is ending up on the GET LAMP final DVD set, with a high-def version available besides a typical DVD viewable one, so it’s not like it’ll never see the light of day as a fully-available thing. It’ll also be licensed Creative Commons NC-SA, so you’ll be able to pass it around at that time, in 2008.

I was sent a very breathless fan mail that went to Frontalot, which was under the impression that the mass of stuff behind Frontalot was his own basement; whoops no, that mess is mine, and that’s all part of my various collections I’ve been getting over the years. Frontalot brought his costume and his dancing skills and the rest is all my own junk.

I’ve covered this whole project extensively over the last few months, so I’ll just show you a cool picture. Here’s my favorite shot that one of the crew took of the shoot:


Proof I did the actual shooting of the video, I guess. But also showing how things look differently from a few feet back when you’re constructing an artifice.

People are now seeing it! Hope they’re enjoying it.


Koalas Are Little Bitches —

Entry written on August 8th.

For years the most popular textfile on textfiles.com was the dependable and old-school ASCII Middle Finger. It definitely continues to reign as the most searched-for phrase that leads people to the site. There’s over a dozen files scattered throughout the directories that would answer the call for a text-based flip-off, so a bunch of them share the load as far as serving up the most requests. I consider them a group to be counted together, for the sake of accuracy. This has been the case for pretty much the whole life of the site.

But we have a new winner these days: Koalas are Little Bitches.

I was sent this file a couple of years ago. I talked to the uploader at length and can attest that it has been presented to me that this file is really what it says it was; an as-accurate-as-possible transcription of an 8th-grade student’s essay. The person I spoke with got it from the student’s teacher. I will not give more details than that, as it doesn’t ultimately matter if the thing is real or not, because it’s pretty damn funny. But as far as I know, this is a the real deal.

I’ve been in this kid’s position, which is why it resonates with me (and probably with the thousands of readers a month who get sent to it). A stupid, fill-in-the-idea essay where you’re tossed a dog of a writing assignment, and made to come back with the necessary 200 words to make the teacher happy. Every once in a while, that same frustrated outlook on life bubbles over and you toss a grenade over the fence, going for absolute broke. Start with an insane position, toss in a little profanity, dash off some insults, and boom, a nice little blow-off of energy before going back to TV.

Koalas aren’t hard they some little bitches. They start climbing up the tree soon as they see a deer from like 50feet away. They stupid as hell they should put their brain in their pouch and put the kid in they ten they’re be able to think better. They try to be in the fucking kangaroo family. They weak as hell, talking bout they got a pouch a kangaroo so they their cousins and shit. Kangaroo’s have some big ass legs and whot do a koala got? Some little ass legs, they tails is little and weak as fuck kangaroo’s got a big ass long tail that can kill a fucking koala.

Faced with describing why he should save a species, he instead blows out into an all-out turf war among animals, revealing what we all knew: Kangaroos are the shit.

This is a long way from BBS textfiles in some fashion, if for no other reason than this is from 2004, but in other ways it fits right in. Compare the all-koalas-must-die writing style with this collection of sadistic ideas from exactly 20 years earlier (1984) and you see how they sort of come from the same place; a kid writing crazy-ass stuff to blow off some steam. Generations apart, they’re indications this isn’t an aberration or a kid in need of a mass of drugs, but someone who decided to have a little fun in his writing.

And really, the kid’s right. Koalas are little bitches.


Major BBS: The Warezing and the Winning —

Entry written on August 8th.

Someone pointed out a MajorBBS torrent to me. I’ve downloaded that particular collection and put it up on the BBS Software collection. The directory with the files that I got is here. Specifically, the zip file has the jaunty name of “MBBS4EVER”, that kind of overly ambitious and breathless filename I like to see on a collection.

It’s quite a collection, too; probably would have fetched a pretty penny way back when (1992-1994 era software). The listing is here, and you can see the effort put in to make a “complete” collection, or at least one where any reasonable person wouldn’t complain about the contents being lacking in any way. I especially like the “how-to” and “R&D” portions of the descriptive text, where the compilers tried different configurations with the software. This is meant to run in the present day.

I interviewed Scott Brinker for the BBS Documentary; he’d left the company many years previous but had a great collection of memories and feelings about that time. He’d moved on and not moved on, which is the kind of blend anybody who cares about what they do should have. Those hours of interview will get up on the archive.org collection soon. It was one of the best, which is why his interview is all over the final work.

I also dedicated the MAKE IT PAY episode to Tim Stryker, who created MajorBBS, ran Galacticomm, and then retired and committed suicide.

Galacticomm as an entity still exists; the webpage is over here and doesn’t give a full listing of the large, interesting history of Galacticomm. This important task is instead being done to near perfection by themajorbbs.com, which is collecting photographs, histories and software related to MajorBBS and its company. They have documents that I’ll probably swipe for my own collection, including customer letters and announcements.

I wish there was more in the way of efforts like this to preserve the history of BBSes, but some were definitely one-person affairs with less than a few dozen adherents. More than once I’ve been told by an author that the copy of the BBS I scraped up is one the original author doesn’t even have any more.

The search never ends for these little artifacts. It’s delightful when I see others down in the woods with me.


The Undone CONPHOTOS —

Entry written on August 8th.

Some time ago, I started a project to capture all the photographs taken at hacker conventions/conferences, with “hacker cons” being defined as “things I would attend and not feel out of place at”. There were disparate places where people had collections of stuff up, photos they’d taken, but they were all over the place and the history was in danger of being lost and the rest.

It’s been a big failure. There’s a website up at conphotos.org and conphotos.com, but you’ll see it’s kind of half-assed, an example of a work-in-progress with little obvious work done (even though a lot was done). This directory is clickable, and a few others are as well.

I was working on a system to tag photos with the names of who was there, ways for people to add comments, ideas for nomenclature. You know, basically flickr except when I started this project there wasn’t really a flickr to talk about.

What there was and what I was trying to emulate was Slengpung, the demoscene party photo collection. It has everything I’d wanted, from being able to search by party, attendee, and year, all the way through to commentary and a strong sense of style. It’s really done very well, and I couldn’t even hope to get there.

Along the continuum of my projects, CONPHOTOS is like that part of the attic behind a bunch of boxes that you never, ever quite get to, even if you’re in a cleaning mood. I see how much advancement has been made in the world of photo albums online, and I sense nothing but a pile of reinvented wheels, each more crappy and non-round than the previous, while entire teams of people are working on similar sites.

Another problem is that this thing was really for my buddies; photos of my buddies, photos of conventions I liked, photos of places that I considered worth having photos of. While that sometimes works, the fact is that the way to do a site like this is for all conventions, be they anime, sci-fi, marketing, boats, medical supplies, and so on. And then it’s basically a busines. And then I’m basically in hell.

Also, I find people are really nutty about photos. Mirror them locally and they go nuts, bitter about ownership and stolen souls and what have you. It’s really more trouble than it’s worth. And on top of everything else, people take a lot of shitty photos.

The project has been on hold for years, probably one of my biggest regrets, and one that reminds me of making sure you have even the slightest idea where you want to “go” with something.


Goodbye, Rat —


This fellow appears in the BBS Documentary in several places. He talks about phone codes and dialing to new places using phreak codes, and he happened to be talking when someone in the background fell off their chair and it ended up in a blooper reel on the DVD. He asked to be called “Ratphun” on the documentary. He generally called himself “Rat”. He also called himself “Gthckrayon” and, on very rare occasions, “Ross LaMora”, his actual name.

We did the interview in 2002, and a couple years back he stopped by the booth I had at a DEFCON and we chatted for a bit, about how things were going. Things seemed to be going pretty well for both of us.

This past Friday, Ross died. He is the third person I’ve interviewed who’s no longer with us, after John Sheetz and Jeff “Ninjalicious” Chapman. I suppose at some point this will all get easier for me, but not yet.

My intention is to put all the interviews up as time permits. As people are discussing him and remembering him, I thought it appropriate to push his interview up to the top of the line. It was conducted for 12 minutes on July 13, 2002, at the H2K2 hacking conference.

Click here to watch. This is in Windows Media Format, and will be converted to other formats soon.


The Delight of Decades —

In high school, I had a particularly memorable social studies teacher named Mr. Damon.

His approach to classes was to have a monologue. This monologue lasted the entire semester and was punctuated by the ending and beginning of classes. I am not being exaggerative to say that many classes began with us sitting down, him starting where he left off and then continuing until the bell. His opinion, as far as I can tell, was that the school year was way too short and if we only had classes with him for x number of hours, then it was critical to fill 98% of those x hours with monologue. I got a lot of facts in those classes, of variant amounts, but one could not argue we weren’t given enough information to work with.

He had no real notes, no overriding theme; he would start in the beginning and head on through, describing history, social trends, important figures. He was on rails, mostly, but his information was aligned ahead of time enough for him to be able to jump off these rails and then click right back in where he last left off.

One memorable exchange was when the overhead florescent lights blinked. He continued as if nothing had happened, until he hit a break point, an end of a paragraph. Then:

“Did anyone else see the lights blink?”

Kids murmured ascension or said yes or nodded.

“Good. I wasn’t sure if I was having a heart attack.” And then he went right back into the monologue.

Anyway, one line of his from way back then stuck in my mind. He was talking about, as I recall, perspective on history and time, and what that meant in understanding events. And he spontaneously went off about our youth.

At the age of 15, he explained, we had no perspective, no idea what decades were, what that meant; they were just words to us, time not yet something behind us, but before us. So when we were covering events and relaying years and time as measurements, we, the students, had to do our best to gain perspective on things that in many cases took multiple iterations of our lives to complete.

And then he kicked back into the monologue.

This idea has stuck with me, and now, in my late 30s, it’s nice to start thinking of things that way. Being online 25 years ago. Having friends for a quarter century. Being a decade out of college, a decade and a half out of high school.

So too, I run into people who talk to me who were born in 1990. Or who didn’t get online until textfiles.com had already started. Or who ask me questions that I can recall being at, that their parents hadn’t even met yet. It helps me when I talk to people who feel the same way about me, this guy who wasn’t even born when they did the thing I am interviewing them about, or where I was a tiny voice enjoying their work and now am asking them the questions, what will stand as their record for what they did.

It’s sad, of course, to think of my life plummeting towards its end, and being years ahead towards that unwanted goal. But in the meantime, I am enjoying the view backwards. It has become wide, vast, and varied. It was once anything but, and I remember that, decades ago.


“We Can’t Have Nice Things.” —

There are a number of pithy, quickly cliche’d statements that nest in various weblogs. Some are dead on arrival, annoying the living crap out of me in milliseconds, while others are, for a shining moment, insightful and funny before being blurred and beat down into meaninglessness.

Responding to events of spam, hacking attempts and commercialization with a variant of “This is why we can’t have nice things.” falls under the latter, until probably later this afternoon. I’m already in the red zone bringing it up myself.

Sometimes the statement is used to describe a dog, child or other entity ruining an actual nice thing you own; I’m not speaking to that. I’m mostly talking about where someone responds to an online community or entity taking it in the shorts. “I checked in last night and found the server had been hacked and vandalized. This is why we can’t have nice things.”

I like this line specifically because it belies, in itself, a number of implications.

First, that we are all in this together; that the experience of being online and transferring data bonds us in ways that, finally, all that hype from the 1980s was trying to promise us. You can now stand outside in a lot of towns, hold up a little handheld device, and send a near-instant message to someone halfway across the world. You can type in a fragment of a song you heard on the radio and get, usually, the entire lyrics of the song and who made it. And you can discover, a thousand times over, what people generally look like when they’re naked. Right now.

The downside, of course, is that this abundance of “stuff” is also accompanied by an abundance of “shit”. But not just a case of there being piles of stuff and piles of shit; no, no. In fact, we tend to combine the stuff and shit together, marbling it like a good cut of steak. You read someone’s informative page, and they’ve striped it up and down with google ads. You do a search for something you’re trying to track down, and you find it… or at least pieces of it, sitting on a spam weblog that is trying to lure you in to buy crap. Or kill you, I’m not sure.

The implication with “we can’t have nice things” is also that there are nice things to have. This is the positive statement inside the negative one; that people constantly add new and nice things, and everyone gets a shot at the new thing, for a while anyway. And we have a huge collection of new and nice things, 24 hours a day, joining our lives assuming we don’t mind the medium of the computer screen and keyboard/mouse to interact with them, as opposed to taking a walk.

So why is this at all interesting? Good question.

This weblog functions, among other things, as a collection of stop-frames in a continuum of ideas I have fermenting in a pile; things I’ve learned or think will become more and more critical over time. I was struck, during the BBS Documentary, from my interview with Phil Becker, who had done work for NASA, was involved with TBBS, Fidonet, Boardwatch/ONEBBS CON, and the IPAD (the IPAD deserves a bunch of history in itself). Phil, you see, has a gift for seeing the next thing to aim his skills at. He’s done very well with that so far. He thinks the current critical area is in digital id, a non-exploitable (to whatever level possible) identity that allows you to take it consistently between various locations and still be verifiable. I think that’s a pretty accurate way of looking at things.

So I think, personally, that the aspects of online life are now collapsing on each other, and that issues are arising that even Nicholas Negroponte in his most cranked-out Wired back page articles could not have imagined. There was once a time, after all, when people were starving, just absolutely famished, for constant incoming information that they could access easily. That’s hardly the problem now, isn’t it? The storm of crankiness about Google Maps putting up street photos (which was preceded by many other cases of sites like Microsoft, Amazon/A9 and Yahoo putting up street photos) outlines the dual problems of issues arising and obvious lack of preparation for those issues.

So this situation of us not being able to have nice things is going to get even more intense, and we’re going to have even more situations of getting nice things, and maybe we should get on that.


Kaminsky: The Rematch! —

So, the good news is that, due to a late change from the Defcon organizing staff, I am no longer worried about being scheduled opposite Dan Kaminsky.

Now I’m merely scheduled after him. Same room. I wonder if our audiences are even the same?

Just to talk a little about how I approach these presentations, especially in a space I’ve never spoken in before:

I make a point of always “walking the room” a couple times before my slot. Just a few pacings back and forth on the stage will help me realize where I need to look, what needs to be focused on, how the crowd will regard me. With DEFCON only in the second year in the new location, and this being the first year they’ve basically stretched out (there was, of all things, a dart-playing convention sharing space last year), it’ll be interesting to see how it all plays out.

So instead of Friday at 9pm, I am speaking on Saturday at 2pm. So there we go.

And here’s the DEFCON schedule with all the various speakers listed in it. Five speaking tracks… that’s a lot of tracks.

As mentioned earlier, I will be at the Classic Gaming Expo this coming weekend, then I fly back to Boston to see Negativland perform, then I fly BACK for Defcon. This is crazy, but I’m a pretty big Negativland fan.

And speaking of speaking, the Black and White Ball in the UK was cancelled, meaning I composed a big historical speech on ARC vs. ZIP and have nowhere to give it. Maybe someone with a tiny conference would like it done there. Write in.

(A better set of entries for next week, I promise.)


Fails Under Load —

Analyze things long enough, and you end up with general statements that are so far from what people might be interested in that it loses meaning for everyone. That’s the risk one takes with criticism that keeps looking skyward or at the “big picture”. But what the hell, it’s Thursday.

If, in fact, you were a kid at some point, you probably built something. I am talking less about the Lego/Erector Set/Capsela sort of pre-formed kit, but where you, you hapless little bastard, go outside to a nearby location and attempt to make something out of parts and then use it. A good example that comes to mind is a treehouse. In Kid Engineering School, you learn (innately) that a treehouse consists of a bunch of nearby trees and you grabbing some 3/4″ nails and some spare wood of dubious quality/usefulness, and then you nail it all to a tree and next thing you know there’s sort of a thing up there and then you sling some more wood across it and tah dah, treehouse.

Some of my fondest, wonder-filled memories are of treehouses, believe me. I have memories of ones I built that were 6 feet off the ground, and I recall, with great awe, one particular treehouse (located here) which was easily 50+ feet in the air and required careful climbing of a tree (with convenient occasional footholds) and afforded you a wonderful view of the river it hung over. Like nests built by particularly large birds, my neighborhood was riddled with treehouses. But this is critical: They were built very, very poorly.

If I think back to these things, it’s amazing some of them didn’t kill us. Nails driven haphazardly into boards is not how you build a treehouse you intend to stick around; bolts and drills are the order of the day, along with concrete pilings if you can build it closer to the ground and still have it look cool. Minimum engineered effort would call for at least a tiny bit of weatherproofing (most treehouses were simple platforms) to prevent your nails and the rest from rusting out.

But who cares, you’re a kid, you can live forever, and if the whole thing explodes when you all step on it, it’ll just mean a few silly editorials in the paper and all the parents locking the hammers in their toolsheds out of reach.

Your treehouse is cool. It is built quickly, happily and with an urge to get the job done and start having fun. But it will fail under load.

Extrapolate this into things both material and immaterial. Your high-school club, that conflagration of students who meet after school for some reason, be it journalism, acting, writing… this is assembled with some basic goals, and the school often requires an advisor of some sort for it to be official, along with some basic rules, and positions pre-defined. This helps the club in several ways, gets it funding, makes it so there’s a voice of authority available to handle a bunch of possible disputes, and a clear power structure to work in. This also fails under load. But, in this case, the load capability is much better. It takes something really intense, like a controversial play or someone being an intense right asshole and being the buddy of the advisor and so on, before crap just totally falls apart and the club dissolves, or has to reform in a way to avoid ass-boy.

Organized sports, which are a club as well, are even better designed. (I’m working in generalities to prove a point; be gentle.) You have uniforms, set rules of engagement (the sport’s rules), often a bunch of guidelines of how the entire enterprise must function, an advisor whose absolute job is to maintain the organized sport team, and specific from-the-school funding for this activity. It also has wide and distinct promotion of this sport, an imbued sense of pride and representation in members, and a host of other safeguards in place.

Now, obviously things can still go entirely south, but the load must be incredible: an enabling parent who is allowing their sports-going kid to host wild parties, a member dealing drugs for an extended period of time without being caught, a solid intense scandal that goes on for some time before being revealed, or a goddamn gigantic sack of mad cash being dropped on players’ heads to either encourage them to cheat or to lure them into the college or professional leagues upon graduation. Whereas the poetry club can probably break up if one person’s a dorkface, it would take a concerted, quality effort to really get a sports team to be completely wiped off the map at a school. Or lack of funding, whichever comes first. Both fail under load, but the loads required are radically different in nature.

In the case of the treehouse, the after-school club, and the sports team, they all can fail under load, but they can all be re-built better. Just because your club dies doesn’t mean clubs are bad and shouldn’t be done, just that next time you should think out the consequences of certain choices. Just because a sports team is poisoned by the fact that the quarterback’s a raging alcoholic doesn’t mean it isn’t possible to put safeguards in place to prevent this from happening again, safeguards that don’t ruin the entire experience of the sport for the sake of this safeguard. It can be done. It is sometimes difficult and a real pain, and it changes the nature of things, but it can be done; the maximum capacity of stress can be increased.

And just so we’re not thinking I’m going in one direction with this, I also realize that the greater load capacity you build into a project, the more likely that problems of a great and terrible nature can therefore flourish because the organization is strong enough to withstand it. The load can be good (a lot of people want to be involved) or it can be bad (from the ground-up, the entire organization is corrupt and so the ethics framework is decorative and leads to a scandal of national proportions down the line when the issue comes to a head).

So, yes, I’m speaking here, ultimately, of a lot of web projects, a lot of websites. Certain aspects of the environment, ones in which binary measurement comes into play (is the site up? is the site down?) are very quickly handled by technological solutions. Mirror them. Get more machines. Build in load balancing. Optimize that crap-ass code. Rate-limit stuff. After a while, and this is the case in some of the biggest sites, you will successfully have a site that, when accessed via web browser by anyone on the internet, will be there. You will have properly engineered for load, and the pure mass of people will not activate this binary condition (is it down, is it up).

We were faced with this issue, web wise, within almost days of the spread of browsers and the availability of known web servers. There were so few sites, that when they got listed on the “What’s New” page, they would absolutely die, like throwing a hamster into a fire. For context, here’s what one of the What’s New pages looked like. Imagine the entire web-browsing public finding out about the one new website on a given day, and what that website/website machine had to endure. It was ugly. But, of course, this led to better development of web server software, improvements in resource management, improvements in engineering. The goal was clear: make this bastard not crash, and so it was a matter of throwing enough programming skill to ensure that could be achieved. Huzzah. Nowadays, a fairly simple machine can sustain many hundreds of thousands of accesses in a day, thanks to over 10 years of steady, intense programming by many people.

So when I go crazy over Wikipedia and selected other sites, this is why: they fail under load. No-one who knows what they’re talking about declares that a wiki, in and of itself, is an evil or wrong thing. If you don’t want other people editing it, you can restrict access to as many people you want, including just yourself, or nobody. If you want people to register beforehand, you can. If you want it to only cover a small, manageable subject, you can. It’s just software after all, and if you run into problems, you can take a number of precautions and energy and, through engineering, beat back the load-bearing problems, move on. It’s a matter of recognizing there’s a problem, and working on it.

Taking it further, nobody who knows what they’re talking about declares that any “Web 2.0” application, which seems to be getting defined as “people add junk to your site for free”, is itself evil or bad or beyond hope. Right now, there’s a lot of noise going around because of a guy named Andrew Keen, who wrote a book called “Cult of the Amateur” where he kicked a lot of current internet technologies in the yam-bag. After spending some time reading up on his viewpoint, I can tell you that I consider some of those kicks to be properly and well-placed indeed, but they are unfortunately swarmed in an endless random cloud of nut-kicks which unfortunately diminish his arguments down into the realm of foolishness. It’s one thing to observe that there’s a lot of poverty in the world; it’s another thing altogether to start saying that the poverty is due to over-investment in space programs or the prominence of monkeys in warm climates, or that the solution to this poverty issue is to set Belgium on fire. So, unfortunately, a person who makes some good points reveals, in his words, that he has only done so because he carpet-bombed online reality and declared victory.

In the reactive, twitchy way that people who have a lot of time, energy and money invested in what are called “Web 2.0″/”Internet” endeavors can always do, Keen has been set on fire and thrown into a larger, more deadly fire. All well and good, and the debate is entertaining if nothing else. But the whole issue is framed wrong, in my opinion. Instead of going “there should be no wikipedia” or “there should only be printed sources” or “there should be credentials and limitations on sources”, which are all just straw men, the real argument is “Where does Wikipedia really screw the pooch? What steps should be taken to avoid unwarranted pooch-screwing?”

There’s the “idea” of many websites and there’s the “actual” website. I’ve sat in multiple panels now, where people are arguing with me, and they keep mentioning the Wikipedia in their heads, which very few people actually connect to, and I’m arguing about the Wikipedia that exists, which a massive amount of people connect to. There is a huge gap there, and it’s growing wider over time. And by simply considering its problems actual problems instead of wayward background noise in a deafening and beautiful cacophony of expression, maybe some of those issues can be fixed. I’ve gone into many of them before; no sense in making this longer than its already excessive size.

Youtube fails under load; its comments sections are poorly designed and ruin a lot of the discussions for almost any video by coating them in profanity and chaotic viciousness. Flickr, meanwhile does not currently fail under load; an awful amount of effort has been made to contain asshattery and there are people whose jobs are contingent on ensuring this. Similarly, Amazon does not fail under load; allowing reviews and writings (and yes, the system can be gamed quite readily, but there are near-instant ways to suss out one-time PR flack accounts and often you can read the book itself for a few pages and make an informed judgement). Amazon works constantly to fix potential load-breaks, and it shows.

This is an engineering problem, as ubiquitous and critical as those first wayward-driven nails in your tree fort and branching up into the most visited online sites in the world. If you refuse to recognize its importance, if you think of people issues as minor annoyances towards a glory of a newly minted era of freedom midwifed by connectivity, your project will fail under load. And yes, it will likely be rebuilt, either from scratch or as a major upgrade, but doesn’t it make sense to be a little proactive? Just a little?

Because the load is never going to get lighter.


Vintage Computer Festival Midwest 3.0 —

This past weekend put me on the way to Indianapolis, Indiana, where my father went to graduate school and where I’d never even been near in my life. (I shot into some part of Indiana for the BBS Documentary but that was basically a fly-by, like I did with Minnesota, Kansas and Oklahoma. I’ve been to these places but I’ve not really been to them.) The plane brought me in at around midnight, and after a hilarious interlude where I demanded a car to rent at Hertz and found out it was the manager’s own car, I rented a convertible black Mustang and drove the 50 miles to West Lafayette to attend VCF Midwest.

As it turns out, West Lafayette is hopping at 3am (when I got in). The bars had people out front, as well as the coffee houses. Folks were milling around, tooling about on bikes, and I saw a place that I didn’t have time to ever go to but which is on my list: The XXX Root Beer, an all-night car hop which I’d never seen the likes of. It turns out the reason for this is that there’s only two left, one in Issaquah, Washington and this one. I gotta go back for that!

I had the pleasure of speaking the first day, presenting the “secret life” of computer historians. I give this speech about a 6; most of the audience didn’t require any advocacy of computer history, and my searching around for amusing things to get them charged up went mostly nowhere. But I had a fun time giving it, all told.

After me came Trixter, who was the reason I was excited to come in the first place. Any time I can spend with the Eye of Doom is great time, and it turned out we got a LOT of time together.




Vintage Computer Festivals are basically county-fair like showcases, with people bringing out equipment, literature, wares for sale and whatever else they feel deserves a table. For my own bit, I brough a stack of the documentary; sold 12 copies, 10 to one person. I also got to go around and see a bunch of unique stuff I hadn’t seen before, along with a lot of stuff I HAD seen before, but not since the early 1980s.

A highlight for me was Mike’s Geek Museum, where he’s assembling not just computers, but toys, documentation, stickers and what-have-you into a real well-rounded collection.




























So, that last photo is the rental car and Trixter. What happened was, around 6pm on Saturday, We shot westward to Illinois, where I interviewed Chris Forman, who has an amazing, amazing collection of text adventures. This trip took 3 hours each way, which means, yes, six hours in the car. If you’re going to spend six hours in a car, it better be a damn fine ride. And it was. It was great to have uninterrupted time with a good friend, and who could ask for more than that?

Got back to the hotel at 6am Sunday, shot off for my airport at 9am, was home at 3pm, loaded over with new footage. Life is good.