ASCII by Jason Scott

Jason Scott's Weblog

The Review Fascination —

This could all be misinterpreted, so let’s just make sure all the positives are on the top, where most people stop reading.

The BBS Documentary sold very well. Enough that I ran out of copies.

But GET LAMP has sold better. Way better. Way, way better. How much better? I’m down to less than 25 percent of my initial stock, after being on sale for a little over five months. To get to this point with the BBS Documentary took four years. In fact, one of the reasons that the BBS Documentary has sold out is because of a dual-pack I had with GET LAMP and BBS that drove sales skyward.

Every day of every week, I am getting orders for this film. I am getting enough orders, and they’re disrupting my daily routine and plans for new projects that in the next few weeks I’m transferring the duties over to a fulfillment house. (They’re nearby and I’ve used them before, so I know the process will be in good hands.)

I get fan mail. I get a lot of fan mail, and thanks for that, but a lot of that fan mail is about GET LAMP and what it meant to the writer.  Long nostalgic memories, questions about learning more or playing more of these games, and questions about technical aspects of production or choices made. Great fan mail.

OK? So things are awesome.

So, as someone who spent some time at film school, I was trained or brainwashed to be interested in film criticism. Less reviews, than contextual discussion and consideration of the meaning of films. I mean, sure, I love hearing star-rating reviews and otherwise seeing the reaction, but I’d hoped that the stuff I’m making would be deserving of an essay or two. If you want an example off the top of my head of this sort of essay, I point you to this rather recent takedown of the Yogi Bear Movie’s problematic portrayal of the bears.

As it stands, I’ve not really seen much of that with either BBS or GET LAMP, although in both cases I’ve seen people use the existence of my film as a jumping-off point to go into a large monologue about their own history. I am completely behind that, since it’s adding to general knowledge, although obviously my films are just a catalyst, instead of the subjects.

And oh, yeah, there are definitely some sweet ones out there, like this positive one from Z-Machine Matter .

But on the whole, reviews have been one-liner, mentioned in weblog entries or forums, not really intense.

But, somewhere out of there, comes this review:

Get Lamp (2010)
I like text adventures games, so it would be normal to assume that a documentary about text adventures games would be an interesting watch for me, but you would be wrong. This movie is aimed at nobody but the maker himself. I can’t find a single redeeming feature in this documentary, they hardly even mention the games. This is just a boring movie, especially if you like to be entertained.

See, now this one fascinates me. It’s in a set called “top 5 worst movies in 2010”. He hastens to mention this is his top five of movies he’s personally seen, which is to his credit. He has a post with his top 10 of 2010, and it includes expected AAA blockbusters like Inception, Kick Ass, Shutter Island, Robin Hood, Scott Pilgrim, etc.  So, of the fifteen movies in his best/worst list, my film’s the only documentary, which I guess says something… but what’s going on there? I’ll probably never really know.

Similarly, it’s easy to go to a thread like this one at Atari Age, ignore comments that say things like “It’s really done well, with fantastic artwork and 2 discs chocked full of IF goodness” and “if anybody deserves the cash, jason scott does” and just go find a comment like:

The film itself and the Infocom documentary are extremely interesting, but the rap music that (highly incongruously and un-atmospherically) opens the latter is ridiculous. Why everything has to be tainted by this unfortunate aesthetic trend is beyond me.

Actually, that comment doesn’t really bother me that much, to tell the truth – I know why the rap music is there and why I chose it, and I can live with it. And as I said, this thread is packed with accolades.

But I do want to pull this review from it:

I watched Get Lamp a few weeks ago and i have to say it was average at best. It was interesting to hear how fascinated people seemed to be by the original Adventure back then. But there was way too much redundant babble of Fans which made the movie pretty boring. IMO not worth 45 bucks…

And while we’re here, here’s  another one (it’s a tweet):

Just finished “Get Lamp”. Didn’t really like it that much. 6/10, 3 stars, C+ and stuff like that. Kind of a disappointment really.

Now, in the case of these last two and a few others, here’s what I think is going on:

  • People are downloading the FLAiR rip of the film.
  • (Hopefully they’re downloading the RePack, which goes in order. Let’s assume yes.)
  • They watch GET LAMP, the main film.
  • Done. Review it.

I know this is the case in both films when I see someone describe something wrong, like “it’s a 3-DVD set” or “it’s an 8-DVD set” in describing it (meaning they obviously don’t have the physical item), or a major omission. Case in point:

A lot of the rip-reviewers get very pissed that GET LAMP doesn’t spend more time on Infocom. This would be a good criticism if sitting next to the movie on the DVD wasn’t a 50-minute Infocom-only documentary with thirteen employees interviewed (along with some Infocom historian and perspective-providing folks) and covering the entire history of Infocom pulling from thousands of pages of material and photographs. In fact, some of them appear to be so offended that I waste time on “fans” or “the new people” that they give it a sour grade on that fact alone, unaware that their concern was handled in, you know, the whole product.

The strict irony here is that FLAiR was trying to do me a good turn by only including one piece of GET LAMP and imploring people to buy the whole thing if they liked it.  And without a doubt, a sizable number of people have, in their Paypal comment field, told me they downloaded the movie, watched enough of it to go “oh yeah”, and then merrily trotted off to the sales page to get a copy. So it worked, generally. It’s just that when it doesn’t work, it really doesn’t work.

Documentaries are a special thing, which is why I like them – they should inform, entertain, respect, and present a way for a subject to present itself in new locations and stages, so that people previously unaware of something become aware of it. If you’re lucky, you can construct something that people who think they know something learn even more about it, far beyond what they thought they were missing, if at all. A film that leaves you smarter, in other words, not dumber; something where the number of your brain cells that died in that hour and a half were replaced with a bunch of new imprints on the remaining ones. It’s a good goal!

Believe me, I have watched some shit documentaries. Like, real shit, ones that are basically slideshows with a droning “director” never pausing for breath while telling you exactly what to think.  I just can’t imagine making one of those and thinking you made the world better.

I also recently got to watch all the oscar-nominated short documentaries on the 2010 list, and I know I liked the ones the most where I saw stuff happening, right there, that I either didn’t know could happen, or which I didn’t know happened that way. (Pretty much all are in-the-moment, telling you about unfolding events, like fighting pollution or refugees, as opposed to any sort of reminiscing like my films have been to this point.) No acting, or reenactments, no making crap up – there’s the person, they’re telling you what’s going on, now you see it. A couple of the documentaries had very short looking-back sequences, mostly to tell you the person/place wasn’t always in this bad shape.

So where I sit with the films I’ve made is that they’re specifically going after subjects that nobody else has covered to any real amount. (There’s a few small BBS documentaries out there, a few documentaries that mention interactive fiction or text adventures, but my stuff dwarfs them in depth and breadth.)  And I can find some similar thematic approaches out there, but on the whole, the problem is not just getting a grip on the subject and dragging the camera and lights out to the right people, but knowing where to start, and where to finish. Sometimes the production itself makes that choice for you. And when you choose not to cover something, the howls are that much louder and the anger that much more intense, because for some people, they know this was it – this was and is probably going to be the film on the subject, and when my little road-show is gone, that’s it. But some people are just pissed my film isn’t like a host of other documentaries they’ve seen, documentaries that, in fact are primarily faked combinations of unrelated events.

Again, for a good portion of the audience who buy my film, the reaction is what I intended: this box comes in the mail, it’s got this amazing coin and nice packaging, and then it lovingly covers the subject to an insane degree before leaving you to browse around interesting related material that in some cases represents small documentaries of their own. (There’s a 10 minute documentary on the making of Atari Adventure, for example, on Disc 2.)

GET LAMP and BBS hold a lot more in common with a film like Hannu Puttonen’s The Code, which is an attempt to describe the meaning and ideals behind open-source software, via interviews and illustration.  The concept is ethereal and the patchwork of ideas brings out knowledge or learning in the audience.  And, of course, people will judge it based on the fact everyone looks like a programmer. Oh well! But the important thing is that such a film was made, and that with 10 years now behind it, and we can go back and watch it and get the words from the people themselves about their thoughts at that time. That is precious, no matter where your opinions lay about the subject.

If I keep making documentaries, I don’t think the style is going to change –  but it’s interesting to note how I’ve now learned that there’s a small price to pay for splitting a subject up into multiple episodes and creating a deluxe package of a subject – the willingness of people to download one small piece, think they saw the whole thing, and start pontificating on it is both fascinating and terrifying. I don’t like any of the solutions that change how I make the films, so I’ll probably stick with just realizing they’re a tiny minority of the people who truly support the film buying it as a package.

I’ll probably still keep an eye out for them, though.


A Hands On-Project —

This is not related to my announcement that I will announce another couple films.

Having finished two major projects in documentary, especially technical documentary, means I hear an awful lot about other productions of a similar nature. Most are tiny one or two-person projects, involving one driven individual and their buddy. Sometimes it’s more involved than that, but not by much. In terms of contacting me, some just want me to know they got inspired by what I did. Others are seeking advice or some level of assistance.

As time has gone on, some of these projects have caved, others have thrived and been released. I know some are in the final editing stages while others are a pile of tapes and a fleeting memory to the creators.

One in the danger of being in the second group was The Two Hands Project (or Two Hands Project), which was a documentary on Hackerspaces and the Maker Movement filmed by three fellas across a month utilizing the Jet Blue All-You-Can-Jet pass (the one I was inspired to buy a year later for my own Jet Lamp tour). During this month (September 2009), Bilal Ghalib, Jordan Bunker and Paul Jehlen flew to a hell of a lot of hackerspaces to talk to them about what makes their spaces tick and what sort of folks would be interested in hanging around making stuff. They were assisted by other crew at various locations. They filmed over 50 hours of footage, including some of me and the space I’m associated with.

Then September ended. Then it got quiet.

Too quiet, as it turns out. I started checking in on things about a year later, poking them to find out what was up. Scant response, until I got the word that yeah, things were not looking good. The stuff was shot but it was thought maybe it could be used as some sort of fuel for a new documentary about hacker spaces being worked on by one of the original crew members. As someone who has seen where this was going, I didn’t like it at all.

So I offered to edit it. No strings. I’d make a movie out of it. They (and by they I mean Bilal, as he had the tapes) said yes.

A few weeks later, the entire contents of the Two Hands Project ended up at my house; roughly 50 MiniDV tapes, a hard drive with photos and footage, and a lot of work to do.

Obviously, I have to prioritize on my own projects, but I think we can get things in better shape sooner rather than later. Here’s some shots from Two Hands, in case you’re wondering what it looks like:

thp21

In other words, a standard-definition handheld set of video shots of people working in their clusters of like-minded folks in buildings all over the US and Canada.

So, the bad: the interviews are often handheld as well, which means they shake back and forth while someone is speaking (I note some later tapes got a tripod in the mix). The sound bounces back and forth from really good to “HEY OVER THERE” in some places. In at least a few cases the sound wasn’t turned on, making the interview completely lost. This was obviously done by people with scant filmmaking experience in the realm of the “make it look and sound good” side of things.

But the good: EVERYBODY is in the fuckin’ film. As far as the linked hackerspaces.org crowd goes, they really went all over, and while I’m sure there’s plenty of spaces they missed, the geographic spread is breathtaking; I’ve seen footage from Atlanta, Boston, DC, Toronto, Buffalo, NYC, Rochester, Washington DC, Baltimore, Ann Arbor, Seattle, Los Angeles… and many of these cities contain footage from multiple spaces nearby. They didn’t shy away from walking around locations while people did stuff, filmed a bunch of environmental/surrounding area shots (although often with crazy shaky-cam), and didn’t let too many people slink away in the shadows while the cameras were coming through. And the questions are wonderful – as one of the interviewees I can say they really did a great job pulling out stories and statements from their subjects, and folks give out some real fantastic answers.

The raw footage is a real rich tapestry of human beings and their spaces. There’s faces of people I myself recognize from years of hacker conventions, who I never got a chance to meet. I guess “I edited you in a film” will be a good conversation starter.

Here’s the gallery of screenshots I’ve gotten so far while transferring the DV footage from tape to hard drives. It’ll keep growing until I’m through all 50 tapes, i.e. 50 hours of footage. There’s more hours on a hard drive they sent along. I’m backing everything up.

I’ll edit this like I’ve edited the rest of my work, by taking these raw digitizations and converting them into banks of clips. From the clips, I’ll start bringing things together, figuring out what goes where. Because it’s me editing things, the film will probably shift more towards the “everyone is part of a greater whole” spectrum than “let’s do a travelogue”, but you get what you pay for.

Let’s not quibble about deadlines, futures, and what will be done with this work when it’s done being edited. For that matter, I must point out again that I am not the director of this film, and it’s not a “Jason Scott” film – the subject is dear to my heart and I am glad to bring my skills to the project but I was never going to make a hackerspace documentary and I was certainly never going to go to all the places that these guys ended up. This is their film, their brilliance to ask what they asked and where to aim the camera, and to put in the real and brutal hours that month. I am sure it was an amazing experience – it was for me when I was working on the BBS Documentary.

One of the original crew, Jordan Bunker, has gotten involved with a new project called ReMade, as the producer. If you go over to the site you can see that this is a miles-better-made documentary they’re working on, obviously utilizing his skills and connections into the making of it. So I am going to stress that if you want to see a world-class documentary on hackerspaces, that is the one you want to fund. They’re taking donations over on that site to get things done. They’re making a real professional go at it and I’m taking a strictly amateur production and making it watchable (and enjoyable, and flowing and all the rest of the things an editor does). The two films are about the same subject to some extent but they’re not going to end up being the same film at all. Support them. I’m giving my support to this one. Everyone is going to win.

I’ll occasionally discuss this project if there’s something to be learned from the process of editing it, or if I think someone needs to hear about some discovery or breakthrough. But for now, just know that I am working on this in my spare time, like a racer who spends a little time with the kit car in the back of the garage.

It’s a hell of a kit car, guys. Great work. And thanks for letting me tinker with it.

thp29


The Next Documentary —

I think the BBS Documentary surprised a lot of people by being so huge and coming out of nowhere. Just like some of my websites, that was definitely the intention – go from zero to 100mph and a massive collection, so that people who didn’t know they wanted something got it in spades. It has been very popular and gotten a lot of attention, both as a product and a documentary. I even had to do another re-order of the DVDs to be able to keep selling them – that means I’ve sold at least 4300 copies.

Not a week goes by, to this day, that I don’t get some communication about that series and what it means to people, or what memories it brought back – you name it.  It has been a wild success.

Deciding what I wanted to do next was slightly more difficult, including whether I wanted to do another one at all. Shooting the BBS Documentary as long as I did and with so much work had taken a lot out of me and my life. But the joy of bringing that project to fruition won me over to doing it again, except with a smaller focus. So after much thought, I went after text adventures and interactive fiction. GET LAMP was the result.

So, there were two specific reasons I went after interactive fiction as the subject: I felt a reasonable bond and knowledge of that culture/world, and it was obvious that no such documentary was going to ever appear again, at least within the reasonable lifetimes of the main participants.

A question that never became a factor was how difficult it might be to take the text adventure story and experience and put it online – I knew it would be difficult, and that the resulting work would appeal to a specific audience, and so on. I knew this going in, and when the film was done, this is what happened… some people really loved it, some people were a little confused, and some people liked one thing or set of things more than another.  But the fact remained – my audience had a choice of what to pick from, where before there was nothing at all.

So, I did right by the subject – it helped rejuvenate a genre to a small amount, got “the story” down, and we got to tell a whole host of really awesome folks how awesome they are. It will never be a mainstream documentary, and it was never meant to be, and I was happy to spend the years on it.

Now, what’s next.

Well, I’ve got a couple ideas, and shortly I’ll be announcing them, with trailers and a website and all the rest.

One will be the “classic” Jason Scott documentary type that people seem to think I’ll do, that is, a subject explored so hugely that it takes up multiple storage units and which has tons of footage and interviews and the rest. And perhaps the last big (or only) documentary on the subject.

The other will be a video podcast series. But more specifically, it will be a series of episodes, maybe half an hour apiece, covering a piece of the main subject and being released frequently, maybe every few months or even quicker, so that people don’t have to wait until whatever, 2013 or 2014, to see more work from me. Eventually there would be a deluxe product at the end of it, although by that time, actually in both cases, we’re possibly talking USB stick inside a custom case. I suspect digital download sales to have settled by then as well.

To do this, I will be putting up a kickstarter, asking for a significant chunk of change. Very significant.

If the kickstarter doesn’t make it, I won’t make the films. I will, in fact, stop making films – I can’t afford to make them on my own anymore.

But if it makes it, then that is what I will do for the forseable future.

It’s going to be interesting to see where it goes.


Destroying the History to Save It —

Hi Jason,

I have a question for you, I’m hoping you can help me decide what to do.

I have a lot of vintage computer magazines and books. Not Information Cube level “lots”, but still, boxes and boxes of them.  A lot of this stuff is destined for AtariMagazines.com and AtariArchives.org. Some of it, I don’t have permission to post but it’s still interesting and good stuff, and maybe I’ll have permission one day.

2.5 years ago I moved all this stuff from my house to my new office. I unpacked some of it, never unpacked a lot of it. Now, my family and are planning to move from northern California to Portland, Oregon this summer. Which means moving all of these boxes of magazines once again.

Which brings me to my question. I have a great duplex scanner. Two actually. Should I just cut the bindings off these magazines and digitize them all? Should I just decide that the content is the important part, and not fetishize the objects themselves? Right now, they’re hard to access, the information is impossible to search, etc. Or is it better to have the actual *thing*?

If you could digitize everything in the info cube, but destroy the originals in the process, would you?

And what about particularly rare mags — early issues that are hard to find, expensive on ebay?

My feeling is that for the stuff that isn’t extremely rare, I should just digitize it, bringing it one step closer to OCR and getting it online. . . or at least easily searchable on a hard drive. Then toss the original paper and move on. But I would like a sanity check from you on this.

One related thing that may interest you. I feel that OCRing these magazines is critical – something I have been doing for years at AtariMagazines.com and AtariArchives.org. But as I’m sure you know, OCR alone is not that great, you need human proofreaders to clean up the text if it’s going to be online. So I am creating a tool that will OCR pages, then send the OCRd text and images of the corresponding pages to Amazon Mechanical Turk, to have actual human people proofread and correct the text. It will allow me to get a LOT of high-quality, human-proofread OCR quickly. Basically it will be like Project Gutenberg’s  Distributed Proofreaders project, but it could be used with any text, not just PD text. (In addition to me using it for old computer magazines, it will be a web-based service that businesses could use.) Is that tool something that would help you in your preservation efforts?

Thanks for your thoughts on this stuff,

Kevin

Hey there, Kevin. Thanks for thinking of me.  Sorry it took so long to respond to this.

I am sorry that this strange, weird little world of computer and technological history has to experience the same issue as so many other realms do – that of doing terrible things in the name of good.  I shouldn’t be surprised this is the case. But one could always hope that just as computers seem to be the tool to end all tools, the machine that makes machines that make even better machines, there might have been a chance it wouldn’t fall prey to the same Faustian bargains extant in a thousand other situations. But there we have it.

In the case of documents and materials that are perfect bound, that is, attached by adhesive like so:


Well, with current scanning technology the best way to absolutely get the most effective scan/snapshot of the material is to destroy the binding. Just break that poor thing apart, scan it flat in a nice scanner, and then end up with a broken, used, impossible-to-keep pile of paper.

Now, don’t get me wrong – there’s been an enormous amount of effort applied out there to deal with the binding-being-broken issue. For example, some scanners of particularly rare books take a head-on photo of a flat book page and then use all sorts of mathematical trickery to calculate the curvature of the pages from the binding to flatten them out. Google does it when they scan books for their massive blorb of content. A lot of really smart people are working on that problem, and if you’ve never heard of Unpaper before now… well, you’re welcome.

But at the end of the day, in the currency of the present, the absolute best material to have would be a series of paper sheets and scan them flat, at a nice and high resolution.  And if you have something that you can get into that form, the resulting scans will be much better – but again, you’ll have destroyed the source material in the process. Wrecked it.

This is a huge internal debate for me. Huge. As big as it gets.

After much thought, I came up with the following rule-set for the day I destroy something to save it.

IF I have a document or paper set that requires some level of destruction to scan properly AND IF I have three copies of it AND IF there is no currently-available digital version of the document AND IF there is a call or clamor for this document set THEN AND ONLY THEN I will split the binding and scan at a very high resolution and additionally apply OCR and other modern-day miracles to the resulting document so that the resulting item is, if not greater than the original, more useful to the world.

This is, as you might imagine, an impossibly high standard. So high, I haven’t had anything pass it yet.

I’ve certainly embarked on large scanning projects before – for a year I scanned over 7000 pages of documents from Steve Meretzky’s collection, a scanning project that saved a lot of time for the archive that eventually took those documents over.  I also scanned these items at an insane rate,  800 dpi, meaning that you could see this level of detail in the final images:

In his case, though, I didn’t have to worry about hurting these one-of-a-kind copies of Meretzky’s notes and papers – they were all in a binder and they could be brought out, scanned, and put back. I was lucky. And, by extension, a lot of people are lucky. (There’s still plans to put all these scans on archive.org – ideally in a few months.)

Sitting in my cube are entire collections of magazines, entire runs of all the issues that ever came out. The IF there is a call or clamor part of the above statement usually kicks in first and I haven’t scanned them in. For example, if you want an entire run of a newsletter dedicated to the typesetting software TeX; well… I got a box I can show you. But it just hasn’t seemed justified to go and scan that all in, in hopes someone will find it interesting. I’ve been focusing on other things as of late.

And then every once in a while, I discover someone has embarked on a project that I would normally be doing if my ruleset had been achieved, but since they have a smaller ruleset, they got there quicker. Such it was, recently, that it turns out someone is scanning in a bunch of issues of BYTE magazine.

Here’s the thread in question.  The scanning fellow shows up regularly and points to a multi-hundred-megabyte PDF file of an issue of BYTE magazine, including a nice introduction and overview of the contents, and the resulting downloaded file is easy to read, browse, and enjoy. It is very, very hard to look this gift horse in the mouth and find faults – I mean, this guy is scanning hundreds of pages, very quickly, and providing them for free. But here we go, finding cavities anyway…

Somewhere in the middle of the love fest that is this thread, someone points out that one of the pages is scanned improperly in the PDF, and a page is missing. The response from the scanning gentleman, frankly, chills me to the bone:

“I will fish the magazine out of the garbage and get those fixed.”

So after scanning these magazines, he immediately trashes them. Whoop, right into the bin. Now, the PDFs are great, but they’re not exactly excellent. The resolution is sub-par (so you can’t easily read many of the ads or look at details) and any printing or close-up viewing of the page is blurry indeed. But that’s it, they’re in the trash and gone.

Somewhere along the line, I convinced myself of this way of thinking: Well, instead of being a guy who owns these and throws them out, here’s a guy who scans them and puts them online, and then throws them out. This is the same internal gymnastics that makes it possible for me to vaguely respect all those boring-ass condo villages in the suburbs, because at the very least putting all those people in tightly-packed shitboxes sure beats that same amount of people taking up a hundred times the space with houses sporting massive useless lawns. The upside, you see.

But this falls apart quickly when one investigates what happens next: people begin sending the scanner/destructor their own copies of BYTE. Now he’s not just destroying his collection, he’s unwittingly convinced other people to give up their collections to the cause, destroying even more copies along the way, copies that can never be scanned at a better resolution, or given a chance to be cleaned up from said higher resolutions before being turned into a standards compliant and quick-as-lightning PDF. (With an archive of the original TIFFs around, as well.)

I have to stress – there’s no evil at work here.  Scanner-destroyer is donating a lot of time for this project.  People are benefiting from this effort, as they can read issues of BYTE that they never read or heard of when they were younger. BYTE is a world-class magazine in the 1970s and 1980s – as good as it gets in a technical realm. It’s a pleasure to read and hours of thoughtfulness afterwards. It’s good. It’s worth saving.

But this situation, this striking-the-balance problem of destruction versus saving, of trash and triumph – it’s one I haven’t really had to address yet, and I know that that day will come, and with it will be some very sad, very intense feelings as I take a razor blade to something fate and respect entrusted to my care.

I will not enjoy that day at all.


Tim —

When I closed down the first incarnation of my BBS and went to college, I got contacted by a young BBS user who’d enjoyed my board when it was still up, and asked if he could continue it. He did, and The Works BBS lived on for another solid decade before being dormant for the time being. (Time being, that is, for yet another decade.) This second incarnation, a second chance, introduced me to an entire social group of young hacker and computer-using types, many years younger than me, who all did their own little versions of what I’d done in my teens, except with slightly faster hardware and a propensity to drive cars, which I myself didn’t do until my late twenties.

It was a striking miasma, all these kids, and through the BBS meets and the hanging out and the online chatter, I lost track of a lot of them. I don’t mean in years hence – I mean at the time. I could claim part of it was that I was attending college, after all, but it was also just a feeling of being the old guy and concentrating more on conversations and events more than names and faces. But, of course, some stood out. Personalities, events, particularly biting commentary or drama – a few got through my fog.

One of these was Tim, and he did it in a pretty spectacular fashion.

That’s Tim on the left there, with the Michael Binkley hairdo and the smile.

Like I said, he’d been around in the “scene” that I was at best a tangential old guy in, and he’d even been a co-sysop on the BBS (I was an honorary sysop) and had written his share of messages, under the name “Redline”. Or “Netrunner”. He used both at various times.

One day, I was informed that Tim had been in a car accident. A really bad car accident, one of those you’re not supposed to walk away from. He’d been in the crash with his girlfriend at the time (who’s the lady on the right side of the above photo). It was all supposed to be pretty terrible, and after all he was a co-sysop, so in a very rare event, I went to the hospital. At the time I avoided hospitals to the best of my ability, and my avoidance abilities had been pretty good – I’d probably walked into a hospital as a patient less than a half-dozen times and I’d basically never really visited anyone in them. But this one seemed worth the time.

What I remember, besides how uncomfortable I was in the hospital, is that Tim, in his bed, was friendly and cheerful, and had the most amazing fucking scar. We’re talking just a massive gash from ear to jaw, one of those scars you usually have to call Rick Baker in to whip up.

Naturally, I eschewed any sense of propriety and respect and demanded to know everything about it. Had it cut off some nerves? (It had, one of his eyebrows couldn’t lift anymore) Did they think they’d be able to work with it? (Nope, it was going to be permanent.) I just grilled the poor guy silly about it, and when his girlfriend came in with a head gash that was also quite amazing, I asked about that too.

He healed up and she healed up, and except for the different large scar they each had, they basically walked away from this terrible accident with no after-effects – truly, a second chance at life.

Every time I ever saw Tim again, I’d ask about the scar, and over time it healed over, was quite visible, but still, in my opinion, awesome looking. It was a scar that said “don’t fuck with me; I killed and ate your worst nightmare last week”. Too bad it was attached to such a fun and friendly guy; it totally ruined the effect.

I’d known Tim since his teens, and as time went on and I became Mr. Historian Guy and spoke at DEFCON and went to other events, I’d see him here and there. I was, again, my usual rude and light-patter self and when he introduced me to his new lady who became his new wife, I apparently decided that since we were in Las Vegas, she needed to learn how Roulette was played, and I took her off and taught her over the course of several hundred bucks. Which we lost. The perfect lesson.

So that’s the way it was, Tim being one of the people I’d remember when I saw him, but not hanging out or anything like that. Just doing our things, separately but running in some of the same circles.

The news came, as it contemporarily does, through facebook. Murmurings in messages, posts here and there, and then some twittering, and all of it said the same thing: Tim had died.

Heart attack. 36.

That’s not a very good combination of phrases to put together. He’d just gone, poof, no warning.

He left behind a wife and daughter, and a lot of memories.

At his wake, I decided he’d always known of me as the bombastic paternal figure of the social group, who jumped in, did wildly inappropriate things, and then went on, leaving stories and wide eyes in my wake. So before I went in to see him, I checked into his funeral home on Foursquare. It seemed the right thing to do.

Tim was there, as was his family and friends and many of those same kids I’d known from the BBS days, the ones with the fog about my memories and who all had grown up themselves, to their own states of maturity and being. Tim had two things in his casket that I recall: the keys to his Mustang (he’d apparently loved that thing more than a person reasonably should) and a big ol’ pair of bunny slippers. Style.

I idly checked, seeing if some well-meaning individual had made some effort to hide Tim’s scar. They hadn’t. Awesome. That was an awesome scar. But it was on an even more awesome guy. Redline, Netrunner, Tim.

Hackers don’t die, they just get their docs dropped.

His name was Tim Recher, and he was my friend.


Where is Dor Sageth? —

A fan wrote the following letter, which I’m including in its entirety. They’re right, this game appears to have completely disappeared and can’t be found. But maybe some kind souls can help. As I and others add more and more information, perhaps more knowledge about the game can arrive – but I’m pretty sure the chances of us playing the actual game again are gone.


Dear Jason,

Thank you for your interesting site.

I cannot find the text game Dor Sageth, nor its source code anywhere on today’s Internet. I would love to be able to play it again.

YOU ARE STANDING IN A…. (PART OF A SPACESHIP) …

I played it when I was logged on to GEnie Basic Services. GEnie (General Electric Network for Information Exchange) was an online service created by a General Electric business – that ran from 1985 through the end of 1999. In 1994, GEnie claimed around 350,000 users.

It was an off-shoot of the Colossal Cave adventure game.

Dor Sageth bits of information:

marmot58
October 2, 2010 4:40am
What about Dor Sageth? It was a text adventure game that took place aboard an abandoned alien space ship. It was hosted on GEnie, which was later acquired by Compuserve I think.

Slashdot | Quantum Link Reverse Engineered
Sep 19, 2005 …  I think it was called “Dor Sageth”. It was a huge inter-galactic spaceship and the goal was to get to the command room and take control. Love that game! Wonder if anyone else recalls it.

slashdot.org/articles/05/09/19/2321236.shtml

Are computer games your pleasure?CompuServe has a few:I Blackjack (GAM-60)0 Dor Sageth (GAM-527)I Football (GAM-27)0 Golf (GAM-21)I Hangman (GAM-Z3)O Lunar Lander (GAM-24)0 Megawars (MEGA1 through MEGA3)0 New Adventure (GAM-50)For a list of games, go gam-1

Entertainment/Games:

Black Dragon… descend through the dungeon and slay the black dragon
Castle Quest… dungeon adventure
Original Adventure… classic text adventure game
Adventure 550… advanced version of adventure
Dor Sageth… dungeon adventure
Banner Maker… create your own text banners (for printout)
Show Biz Quiz… test your knowledge
Rainbo… online reviews of books, movies
Cineman… movie reviews
Hollywood Hotline… news from tinseltown
Soap Opera Summaries… keep up with the soaps
Show Biz Bulletin Board… discussions on TV and movies
Music Bulletin Board… talk about records
TeleJoke Bulletin Board… the latest humor

I can’t remember now whether it was Quantum Link or The Source (anyone remember them?) that had a great game that I spent way too many hours playing. I think it was called “Dor Sageth”. It was a huge inter-galactic spaceship and the goal was to get to the command room and take control. Love that game! Wonder if anyone else recalls it.


The BBS Documentary Reborn —

Late last year I realized a very awesome problem.

It turned out that the BBS Documentary, my little flick from 2005, was in real danger of running out of copies. Way back when, I ended up having to decide how many copies were going to be printed up, I chose the number of 4,500, figuring I’d shoot for the moon. Sales were brisk at first and then naturally slowed down, but then they stayed steady.

With the introduction of GET LAMP, I created something called the “Jason Scott Filmography Doublepack“, where you could order both BBS and GET LAMP as a dual-pack. This drove sales back up to some good levels, but it also meant the remaining stock was running on fumes, and just before the end of 2010, I had completely sold out of copies. (There’s a single box of 20 I have kept in reserve, for collecting and other such reasons.)

So then the problem became paying for another run of copies – my money has become very tight and I can’t drop cash like I used to.

Luckily, an anonymous fan has paid for the production run (and gets back their investment, plus interest, soon) and a whole new set of 1000 copies were printed up for me.

BBS Documentary Pile BBS Documentary Pile Example BBS Doc Forklifting BBS Docs

Obviously, it’s good to have a forklift handy.

The main difference between the old and new copies of BBS Documentary is the disc art, which is very slightly different, says the same things, but allows one to know if the documentary in question is part of the initial run or a later one. This matters to some people. Some.

I’d like to thank the anonymous lender, the people at Bullseye Disc for doing another great production run of this needlessly complicated packaging, and you, all the thousands who have bought copies of this thing over the past few years.

Now buy more! We got plenty!


The RSS Problem —

So, I have a pretty major problem with the feed.

It doesn’t update in a lot of clients. It updates in others. But my readership is wondering if I died.

I’m working hard to figure out what’s going on, but it takes time – if previous situations are any indication, it’s some sort of ass-kicking parsing error, which causes certain feedreaders to stop looking any further. That might mean if I post a LOT of stuff, it will scroll off the bottom, but then people miss certain articles.

Nightmare, basically. But I wanted people to know I was working on it. Here’s hoping, advice always welcome.

UPDATE: Complicated installed spamware, probably from a bad plugin. Fixed, or at least at bay for now.

Glad to see people showing up, going “oh god, you didn’t die”. I guess “Penalty Box” is not the best entry to have stopped at.

So what this malware was doing was sitting on the output for the ASCII blog, and then every time something Google or Bing-Esque went by, it would switch to offering spam. Google was going “Well, fuck this!” and ignoring it, therefore not updating the site, therefore not adding to search, and so on. Ugly, ugly stuff. I still need to clean out some stuff but now I know how it likely happened. I’ll be doing some work to harden it up. Welcome back, readers.


Information Cube Packing —

So how’s that information cube coming, anyway?

infocube 001

Well, structurally, that cube’s doing pretty darn well. It’s been solid, watertight, continually huge, and quietly has done its job since I got it in early 2010. It has also been packed up pretty hard, and some items had drifted or gone into the house, where they were making the house look pretty much un-stylish.

So I spent a few hours in there, and made some space:

infocube 007

The scale of that is very difficult to discern.  Here’s a photo standing in front of those yellow/black boxes and aimed back out the door:

infocube 005

This was previously completely full. I made some proper adjustments, modified a few stacks, and found all this space. Unfortunately, I’m in the process of completely filling it up again. But the good news is that the house will look nothing like these photos.

I just moved the remainder of the GET LAMP boxes in. They came in on two pallets in August, but look how many are basically left:

infocube 009

That’s still about a thousand, but don’t panic. Unless panic makes you impulsively buy dozens of copies, at which point, panic. But I suspect this will hold me into some point this year, maybe as early as April, but probably as late as September. Let’s see what life ends up throwing in terms of purchases.

With the packing up comes the closing for most purposes of the cube for the winter. It’s too cold to get things done, and I need to sort this thing, and I’m not going to do that in the snow. But I do have a plan.

Right now, that box is a mish-mash of personal items, computer history items, and items that I kept because I was just trying to transport a lot of materials in a very short period of time and nobody was going to happily sit around while I play SortBoy for hours on end. So the cube is not just inefficient right now, it’s hard to navigate and probably contains stuff that doesn’t even need to exist anymore. That’ll change when it starts to get warm again.

At that point, I will arrange a day, scoop up volunteers (the cube is in Dutchess County, NY) and we will be doing a very comprehensive re-jiggering, with the whole laid-out-tarps + installation-of-shelves + reboxing process, which one can hope will take less than a day, especially with enough hands.

For now, though, it’s just a heck of a lot of stuff. But it’s safe and dry and can wait a few months. I can live with that.