For two weeks, I was off the air as far as this weblog was concerned. Oh, but have no fear, readers… have no fear at all. I’ve been generating what might be called a “lot of content”. Today’s bit is just the beginning.
I am just back from Blockparty at Notacon, the 3rd edition, which ran from the 16th through to the 19th in Cleveland, OH. Â Before I even begin to spend some entries on everything that went on, let us instead begin with a simple provision of Jason Scott presentation. This one happened at 1pm on the 17th, and concerns that most important of academic subjects, Super Mario 64 for the N64 Game System. (1996)
Here’s the direct link if you can’t get this to work or want to download it some other way.
I feel no general need to sell people on the idea of watching one of my presentations; I’m one to just link to it and let you decide if it’s worth 50 minutes of your time. For about 60-80 people, this was worth their time at the event, and I had a wonderful time explaining the history of Mario 64, talking about Platform Studies as a realm of academics, and talking about what lessons could be learned from this now 13 year old game.
My choice of talk subjects goes all over the map, but I really do think there’s a ton to be learned from this game, and the Mario series has really given us a lot to learn from, even if not everyone can get their heads around the idea.
This was just one of the things I was up to in the last two weeks. Keep tuned!
Categorised as: computer history
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