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	<title>ASCII by Jason Scott</title>
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	<link>http://ascii.textfiles.com</link>
	<description>Jason Scott&#039;s Weblog</description>
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		<title>The Jason Scott Machine</title>
		<link>http://ascii.textfiles.com/archives/3478</link>
		<comments>http://ascii.textfiles.com/archives/3478#comments</comments>
		<pubDate>Sun, 15 Jan 2012 20:51:29 +0000</pubDate>
		<dc:creator>Jason Scott</dc:creator>
				<category><![CDATA[documentary]]></category>

		<guid isPermaLink="false">http://ascii.textfiles.com/?p=3478</guid>
		<description><![CDATA[I haven&#8217;t been surprised by suggestions for documentaries I should make, but I have been surprised by suggestions for documentaries I should be making after I&#8217;ve announced I&#8217;m doing three at once. Nobody does three at once as a single person, and then people want me to do even more. I&#8217;m tagged out for some [...]]]></description>
			<content:encoded><![CDATA[<p>I haven&#8217;t been surprised by suggestions for documentaries I should make, but I have been surprised by suggestions for documentaries I should be making <em>after I&#8217;ve announced I&#8217;m doing three at once</em>. Nobody does three at once as a single person, and then people want me to do <em>even more</em>. I&#8217;m tagged out for some time to come in the realm of covering more subjects than the ones I am, although perhaps a few ones people want are involved in the three I&#8217;m doing. For example, <em>6502 </em>is going to be covering programming in a way that I think has never been attempted before &#8211; <em>TAPE</em> is going in directions involving the medium that are sorely in need of coverage and haven&#8217;t been anywhere. But still, it&#8217;s <em>not</em> a documentary on the Demoscene (one suggestion) or Ham Radio (another) or Arduinos (that came in a while ago). So, I&#8217;ve thought about this, and I think what people are <em>really</em> saying is that they wish that a documentary was made on a subject of importance to them, but made in the style of the BBS Documentary or GET LAMP. Fair enough &#8211; what you really want is a Jason Scott Machine you can throw a documentary subject into and let it grind like crazy for a few years and than make this great thing. That&#8217;s certainly what&#8217;s happened before.</p>
<p>So, here&#8217;s a compromise.</p>
<p>There&#8217;s a movie coming out in just a few weeks or thereabouts. It&#8217;s called <em><a href="http://www.boardgamemovie.com">Going Cardboard</a></em>, or The Board Game Documentary, and it&#8217;s directed by Lorien Green, who set off a few years back to film a movie about Euro Board Games (or Designer Board Games), the people who play them and the business behind them, especially the designers.</p>
<p><a href="http://www.boardgamemovie.com"><img class="alignnone" title="Going Cardboard" src="http://geek-news.mtv.com/wp-content/uploads/2011/03/going-cardboard.png" alt="" width="554" height="178" /></a></p>
<p>So, I didn&#8217;t make this film. I didn&#8217;t come up with the subject, didn&#8217;t decide who would be in it, what parts of the story would be covered, any of that. This wasn&#8217;t a movie I was making anytime soon. Or ever. But Lorien wanted to, and she asked if I&#8217;d consult. So I did, mostly giving advice here and there, and then, after she&#8217;d cut together a rough edit of the movie, I went in and did another few rounds of editing and polish. This week, we&#8217;re doing the mastering of the DVD, and then it goes off to the waiting packages that were printed a while ago. The packaging, by the way, includes a new board game by legendary designer <a href="http://boardgamegeek.com/boardgamedesigner/2/reiner-knizia">Reiner Knizia</a>, who appears in the movie as well as a whole host of characters.</p>
<p>Again, this isn&#8217;t my film, but it was definitely hooked up to the Jason Scott Machine. It has my influence here and there, and from the premiere people have already commented it has the same feel as one of my films. So there you go, a solution.</p>
<p>Besides buying Lorien&#8217;s film when it goes pre-sale, You should consider this option available: If you want to make a geeky film and ask for advice, here I am. If you want me to edit it or do intense work, I do charge and want to get some level of paid, but I like accomplishment-based pay, so we can chat.</p>
<p>I&#8217;m likely never to do the subjects that people want if I&#8217;m not already doing them (although who knows what the distant future brings) &#8211; but I can help others who want to approach them. It&#8217;s not hard to make documentaries &#8211; it&#8217;s just a long marathon and not everyone wants to run it.</p>
<p>Until the e-mail buzzes, I&#8217;ll stick to my load of three at once. Production began officially earlier this month, and there goes a few years of my life. Oh, and sorry for burying the lead, but there&#8217;s now a new weblog called <a href="http://documentary.textfiles.com">documentary.textfiles.com</a> that covers my work with production of these films &#8211; people who invested want updates and it&#8217;s probably not good for ASCII to get clogged up with it going forward.</p>
<p>See you in the docs.</p>
<p>&nbsp;</p>
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		<item>
		<title>GODADDY SOPA BLAH</title>
		<link>http://ascii.textfiles.com/archives/3456</link>
		<comments>http://ascii.textfiles.com/archives/3456#comments</comments>
		<pubDate>Sun, 25 Dec 2011 12:12:12 +0000</pubDate>
		<dc:creator>Jason Scott</dc:creator>
				<category><![CDATA[computer history]]></category>
		<category><![CDATA[jason his own self]]></category>

		<guid isPermaLink="false">http://ascii.textfiles.com/?p=3456</guid>
		<description><![CDATA[So, very quickly. SOPA is just the latest in really stupid laws that are intended to change the very nature of online life (along with a lot of aspects of offline life) to bring the Internet in line with the &#8220;real world&#8221;, e.g., Shit. It was made by people trying to fundamentally change how this [...]]]></description>
			<content:encoded><![CDATA[<p>So, very quickly. SOPA is just the latest in really stupid laws that are intended to change the very nature of online life (along with a lot of aspects of offline life) to bring the Internet in line with the &#8220;real world&#8221;, e.g., Shit.</p>
<p>It was made by people trying to fundamentally change how this internet thing works, in ways that it can&#8217;t possibly. Granted, a lot of people have given up internet for internet-like things, but bear in mind that a single cellphone, that is, one individual&#8217;s cellphone, running 4G, has greater bandwidth than the Internet Backbone did in the early 1990s, and you see how far we&#8217;ve gone in so short a time.</p>
<p>A lot of people are talking about how the <a href="https://www.eff.org/deeplinks/2011/11/stop-online-piracy-act-blacklist-any-other-name-still-blacklist">SOPA (Stop Online Piracy Act)</a> is a piece of crap, and it is crap. I don&#8217;t have the interest or the taste in going deeply into that, because people who are much better at being all legal-wrangly-nutty <a href="https://www.eff.org/deeplinks/2011/12/how-sopa-affects-students-and-educators">can do it</a>. No, I only want to speak to one thing, and even that is mostly in the realm of preservation, my big passion these days, and by &#8220;these days&#8221; I mean &#8220;that I&#8217;ve been alive&#8221;.</p>
<p>When what we think of as &#8220;Domain Names&#8221; started up, it was a volunteer side-effort of registering names, one done by hand and totally unreliable in terms of turnaround. You can say what you want related to what came next, but they were kind of Bad Old Days. If a domain was offensive, or they were busy that week, or anything else, you had to basically hope the forces mixed together and you got your domain name. The process of changing domain names, of doing a lot of other domain-related transactions, was weird, slow and stupid. Somewhere around there, I got my <a href="http://www.cow.net">COW.NET</a> domain, which I still have.</p>
<p>Network Solutions were slow-moving, unresponsive, <a href="http://news.cnet.com/2100-1023-210566.html">dull assholes</a>.  Network Solutions also had a defacto monopoly,  and once they started charging for domain name registration, you got better response, and they got a fuckton of money from domain name sales, and domains weren&#8217;t cheap. Let&#8217;s be clear about that: $50 a year.</p>
<p>A decent enough showing of how weird those pre-money times were is in this <a href="http://www.wired.com/wired/archive/2.10/mcdonalds_pr.html">1993 Wired</a> article.  Joshua Quittner&#8217;s a bit of a toolbox but the article serves the function, so there you go. Wild and wooly, slow, and unpredictable. And after the monopoly kicked in, it was wallet-rape city &#8211; remember, Verisign bought Network Solutions in 2000 for <em>21 BILLION DOLLARS</em>.</p>
<p>So imagine when the monopoly was broken, and a chance arose for someone, especially someone like me who&#8217;d been doing domain names for nearly a decade, to get domains much cheaper, that is, $8 a year. Well fuck yeah! Thus I and others started going to these other domain registrars, doing our best to make sure they were in some way legitimate. I went with two: <a href="https://web.easydns.com/">EasyDNS</a> for stuff I cared about, Go Daddy for stuff I didn&#8217;t quite care about.</p>
<p>So, EasyDNS is fucking perfect. Let&#8217;s leave it at that.</p>
<p>Go Daddy was mostly a case that they were cheap, and their interface was somewhat easier to use, especially compared to Network Solutions. Network Solutions had done some sketchy shit in the past, in one case utterly breaking DNS. At the time, if someone had put a hammer in my hand and gave me a free flight to their offices, we would have had quite the news story. In this environment, anything looked better, EasyDNS was expensive (but awesome!) and the domains I only somewhat cared about went to Go Daddy.</p>
<p style="text-align: center;"><a href="http://ascii.textfiles.com/wp-content/uploads/2011/12/anyway.jpg"><img class="aligncenter  wp-image-3458" title="ANYWAY" src="http://ascii.textfiles.com/wp-content/uploads/2011/12/anyway.jpg" alt="ANYWAY" width="315" height="236" /></a></p>
<p>DNS and domain name garbage are like funerals and busted water heaters. You don&#8217;t want to deal, when you come into problems it&#8217;s usually under duress, and when it&#8217;s all over you stop thinking about it until the next time.  Such as it has always been with me for Go Daddy.</p>
<p>Most of the time, with Go Daddy for me, it&#8217;s been &#8220;Oh, I need to register something hilarious (or somewhat hilarious &#8211; I&#8217;ve owned INAPPROPRIATELYDRESSED.COM or DISRESPECTCOPYRIGHT.ORG and many other things of that ilk), I don&#8217;t want to spend any money, I don&#8217;t care too much&#8230;. OK, off to Go Daddy.&#8221; Once I&#8217;m there, I&#8217;m reminded how much of their business is trickery, deception, misleading user interface, endless endless endless endless add-ons and attempts to make more money from you, and finally a shit-ball storage of your stuff. But in the end, the domain registers, it &#8220;works&#8221;, and I&#8217;m done, and I can go on making the joke site or whatever.</p>
<p>Somewhere in there, Go Daddy went from &#8220;bargain basement generic registrar&#8221; to &#8220;sleazeball make-ads-that-piss-people-off jingoistic hey look at me fuck you pussies registrar&#8221;. Now, as someone who did contract work for <a href="https://www.rotten.com">ROTTEN.COM</a> as a writer and who uses &#8220;Fuck&#8221; as an adjective, I&#8217;m content with anyone being all controversy-and-tits and putting a stake in the ground, with business being gained or lost by those clear and present actions. It&#8217;s called &#8220;taking a stand&#8221;. <a href="http://www.tshirthell.com/">T-Shirt Hell</a>, which makes offensive t-shirts, had this schtick for years and has always kept that schtick &#8211; great. So it was with Go Daddy.</p>
<p>See, but now things have come to a head. It turned out that <em>not</em> only was Go Daddy happy to put their names supporting SOPA, which is a hell of a restricting, dangerous, and censoring law, but they&#8217;d <em>helped to write some of it</em> and, even more offensively, <em>were exempted from it</em>. In other words, they&#8217;d found a way to be as <em>legally</em> and <em>liberty-crushing</em> offensive as their ads and their posts and declarations were <em>liberty-defending</em>. In other words, hypocrites.</p>
<p>So, a bunch of people, including myself, are beginning to leave Go Daddy in droves. I have about 20-30 domains with them, and they&#8217;re all leaving. This process, you will not be surprised to hear, is somewhat laborious, with Go Daddy throwing <em>ALL</em> sorts of things in the way, including spectacularly crappy and misleading tricks (you unlock a domain to allow transfer by clicking on a menu called &#8220;Locking&#8221; and then <em>unclicking </em>a box that says &#8220;lock domains&#8221; and then hitting the button), and then a waiting period. Plus, I know better than to do all my domains through a process at once without testing it, so I&#8217;m only doing one minor domain first, going through the waiting period and then making sure it&#8217;s all kosher, and then off I will do the rest. Go Daddy may call me about this &#8211; I have a &#8220;celebrity&#8221; domain which they have a specific call center number devoted to. Really. And best of all, it&#8217;s Sockington.</p>
<p>But when they call, they can take a flying fucking leap. We&#8217;re done.</p>
<p><a href="http://ascii.textfiles.com/wp-content/uploads/2011/12/anyway.jpg"><img class="size-full wp-image-3458 aligncenter" title="ANYWAY" src="http://ascii.textfiles.com/wp-content/uploads/2011/12/anyway.jpg" alt="ANYWAY" width="450" height="337" /></a></p>
<p>When the shit rained down from the world over the SOPA thing, Go Daddy thought they would have their legal counsel explain, point by point, why they were going to say Fuck You and keep supporting SOPA. They wrote a pretty massive weblog entry, actually.</p>
<p>Once people <em>really</em> kicked in, moving tens of thousands of domains off Go Daddy, well, then the fun began, and Go Daddy announced they were &#8220;reversing&#8221; their position, and that they still saw a need for certain protections, but SOPA was apparently not it, and <em>oh fucking god please stop leaving us in such massive droves and please we&#8217;ll do anything you want goddamnit we have children ACTUAL KIDS HERE that need clothing and shelter and we went too far</em>.</p>
<p>First of all, the best part was they&#8217;d <em>still</em> written the law, and were <em>still</em> exempt, and were <em>still</em> officially supporting it. All they&#8217;d done is made a new weblog entry to try and placate the mouth-breathers, the utter morons they think their customers are who think the tits-and-controversy image was <em>fucking awesome</em> and just wait for them to no longer care about this and we can all go back to the upsells and the deception.</p>
<p>So, in that way, they <strong>DELETED THE WEBLOG ENTRY DEFENDING SOPA.</strong></p>
<p>And so, here we are, here I am, to say, FUCK YOU, GODADDY.</p>
<p>Here&#8217;s your lame-ass defense, permanently enshrined. Go suck a banana. My domains are leaving you as soon as possible. I hope everyone leaves. Go into the ground, put a plastic bag over your head, and play astronaut. You&#8217;re done.</p>
<p>The original weblog entry you hid:</p>
<p><a href="http://ascii.textfiles.com/wp-content/uploads/2011/12/Go-Daddys-Position-on-SOPA-Go-Daddy-Blog-Go-Daddy-Support.png"><img class="aligncenter size-medium wp-image-3459" title="Go Daddy's Position on SOPA  Go Daddy Blog  Go Daddy Support" src="http://ascii.textfiles.com/wp-content/uploads/2011/12/Go-Daddys-Position-on-SOPA-Go-Daddy-Blog-Go-Daddy-Support-86x300.png" alt="" width="86" height="300" /></a></p>
<p>And here it is as a <a href="http://ascii.textfiles.com/wp-content/uploads/2011/12/Go-Daddys-Position-on-SOPA-_-Go-Daddy-Blog-_-Go-Daddy-Support.zip">.zip file</a>. (A <em>huge</em> thanks to Vitorio Miliano for sending this along.)</p>
<p>Anyway, back to my regularly scheduled Merry Christmas.</p>
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		<title>Wikiwhatever (A Retirement)</title>
		<link>http://ascii.textfiles.com/archives/3451</link>
		<comments>http://ascii.textfiles.com/archives/3451#comments</comments>
		<pubDate>Mon, 19 Dec 2011 22:57:49 +0000</pubDate>
		<dc:creator>Jason Scott</dc:creator>
				<category><![CDATA[jason his own self]]></category>

		<guid isPermaLink="false">http://ascii.textfiles.com/?p=3451</guid>
		<description><![CDATA[Since oh, January or thereabouts, I&#8217;ve had this entry about Wikipedia&#8217;s 10th anniversary sitting around. I actually write most of these entries as drafts and let them sit, then come back and touch them up and do what you do with actual writing. The entry sat there for a whole year, and I just deleted [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://ascii.textfiles.com/wp-content/uploads/2011/12/wikiwhatever.png"><img class="wp-image-3452" title="wikiwhatever" src="http://ascii.textfiles.com/wp-content/uploads/2011/12/wikiwhatever.png" alt="" width="587" height="157" /></a></p>
<p style="text-align: left;">
<p style="text-align: left;">Since oh, January or thereabouts, I&#8217;ve had this entry about Wikipedia&#8217;s 10th anniversary sitting around. I actually write most of these entries as drafts and let them sit, then come back and touch them up and do what you do with actual writing. The entry sat there for a whole year, and I just deleted it, as I&#8217;d realized something.</p>
<p style="text-align: left;">I&#8217;m kind of done being The Wikipedia Critic. I still find issues, and the landscape is rich with targets and self-important process lawyers and all the sketchy shit Jimbo Wales and other members have done over the years, but I am just kind of done being That Guy. The one who spends time after time proving a negative, showing the problems,  then indicating why the problems are problems, and then doing it forever until I&#8217;m in the ground.</p>
<p style="text-align: left;">You know, for the past week, I&#8217;ve been adding a mirror of <a href="http://www.jamendo.com">Jamendo.com</a> onto the Internet Archive &#8211; I&#8217;m more than halfway done, and the <a href="http://www.archive.org/details/jamendo-albums">collection will be here</a>. When I&#8217;m done, over 971 days (real, 24-hours apiece days) of music will be on the Internet Archive servers. I&#8217;m also adding <a href="http://www.archive.org/details/ace-comics">out of print comic books</a>, more <a href="http://www.archive.org/details/rainbowmagazine">computer magazines</a>, and whatever else <a href="http://www.archive.org/details/73-magazine">strikes my fancy</a>.</p>
<p style="text-align: left;">In all these cases, I didn&#8217;t add things to then watch people change the content, the meaning, and blow down a bunch of legibility rules or linking policies to essentially destroy them. They&#8217;re items. They were made. They got scanned or recorded. Here they are. A much better week, in other words, than constructing cogent arguments about process. A <em>much</em> better week.</p>
<p style="text-align: left;">These days I&#8217;m the <a href="http://www.archiveteam.org">Archive Team</a> Guy. I&#8217;m the Archiving/Preservation Guy. My <a href="http://www.youtube.com/watch?v=-2ZTmuX3cog">speeches are still fiery</a>, my rage is still in effect, and my boundless need to make things better and more accessible still burns bright. It&#8217;s just getting things <em>done now</em>. I like being this guy. I think I&#8217;m going to stay being him.</p>
<p style="text-align: left;">See you in the archives.</p>
<p style="text-align: center;">
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		<title>Kickstarter: All I Know</title>
		<link>http://ascii.textfiles.com/archives/3427</link>
		<comments>http://ascii.textfiles.com/archives/3427#comments</comments>
		<pubDate>Wed, 14 Dec 2011 05:27:36 +0000</pubDate>
		<dc:creator>Jason Scott</dc:creator>
				<category><![CDATA[jason his own self]]></category>

		<guid isPermaLink="false">http://ascii.textfiles.com/?p=3427</guid>
		<description><![CDATA[I&#8217;ve now done two kickstarters, and maybe I should talk about what I know. If you don&#8217;t know what Kickstarter is, then either you&#8217;re being sent to this weblog entry or something&#8217;s really gone out of whack, because I&#8217;ve mentioned the kickstarter campaigns I&#8217;ve run here extensively, as well as putting up the cute widgets [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve now done two kickstarters, and maybe I should talk about what I know.</p>
<p>If you don&#8217;t know what <a href="http://www.kickstarter.com">Kickstarter</a> is, then either you&#8217;re being sent to this weblog entry or something&#8217;s really gone out of whack, because I&#8217;ve mentioned the kickstarter campaigns I&#8217;ve run here extensively, as well as putting up the cute widgets telling you to visit.  But for the first group, let me say that Kickstarter is a site for &#8220;crowdfunding&#8221;, or &#8220;patronage&#8221;, or as some <a href="http://www.studioghibli.net/travel/sdcc_2005/graphics/Scott_Kurtz.jpg">nimrods</a> call it, &#8220;cyber-begging&#8221;.  It is obviously much more than that to many people, but maybe that&#8217;ll get you started. The Kickstarter site has a <a href="http://www.kickstarter.com/help/faq/kickstarter%20basics#WhatIsKick">FAQ</a> and a few minutes of browsing will have you caught right up.</p>
<p>I&#8217;m mostly writing this for people who think they want to start a kickstarter project, or have done one and want to compare notes. I encourage all manner of comments.</p>
<p><a href="http://www.flickr.com/photos/worldworldworld/4525577780/in/photostream/"><img class="alignnone" src="http://farm5.staticflickr.com/4050/4525577780_d37460e115.jpg" alt="" width="500" height="375" /></a></p>
<p>So, a quick disclaimer. I know these people. I don&#8217;t know if any of them would call me a friend, but I&#8217;ll settle for &#8220;knows exactly who the guy in the hat walking up is&#8221;. And I&#8217;ve walked up a few times, either at swishy NYC digerati gatherings or SXSW or what have you. It&#8217;s always been cordial. Additionally, during a specific stressful situation in my first kickstarter that I&#8217;ll go into, co-founder <a href="http://yancey.tumblr.com/bio">Yancey Strickler</a> answered my frantic 1am-on-a-Sunday-morning tech support e-mail within 30 minutes, solving the problem instantly, and you&#8217;ll follow someone like that into a hail of gunfire after that. So if you read nothing else, let me say, stand-up guy. Also, I have no dirt on anybody, so there&#8217;s no dirt coming out in this. I&#8217;m just giving you the facts.</p>
<p>I had the idea for something like Kickstarter before Kickstarter, for what&#8217;s that worth. Faced with friction from my family about setting out to doing another documentary after <a href="http://www.bbsdocumentary.com">BBS</a> and realizing I wanted a $5500 camera to do it, I said that I could instead raise some of that from the world at large, and the <a href="http://www.getlamp.com/club/">&#8220;GET LAMP Adventurers&#8217; Club&#8221;</a> was born. Invest $100 in me, and at <em>some point in the future</em>, which turned out to be four years later, you would get three copies of whatever it resulted in. I intended it to be open for a month, but I had to shut it down after 50 people came forward waving money, pushing me to $5000 and making me nervous about how many copies I was preparing to give away (i.e. 150 guaranteed copies of GET LAMP). Looking back at everything, I probably could have kept it going, but 50 was a good solid number. Oh, and they got into the credits of the film as well. If this sounds similar to kickstarter ideas, well, this sort of thing has gone on a long time. I suppose I could draw some conspiratorial idea from the fact the CTO of what became Kickstarter was in that Adventurers&#8217; Club, but come on &#8211; ideas are everywhere, playing them out into reality is a whole other business.</p>
<p>In fact, let me drop what I think Kickstarter&#8217;s main secrets of success are, in case you decide you want to rip off their style, like Indie Gogo did. (Indie GoGo, open before Kickstarter, <a href="http://web.archive.org/web/20090615215353/http://www.indiegogo.com/">looked like this</a> for years and when Kickstarter ate their lunch and squatted it out in gold coins, <a href="http://web.archive.org/web/20100104052758/http://www.indiegogo.com/">massively reskinned themselves</a> to look so much like Kickstarter than I&#8217;ve had people surprised to hear they&#8217;re not the same company.)</p>
<p>Kickstarter&#8217;s main secrets are <em><strong>Frictionlessness </strong></em>and <strong><em>Curation</em></strong>.</p>
<p><a href="http://www.flickr.com/photos/51498670@N03/4753059345/"><img class="alignnone" src="http://farm5.staticflickr.com/4093/4753059345_0b3991c65f.jpg" alt="" width="500" height="375" /></a></p>
<p>To know what I mean by <strong><em>Frictionlessness</em></strong>, let&#8217;s blow through 20 years of Web History in less than a few sentences:  We start with <em>holy crap it all works</em>, followed by a few years of <em>what the fuck is this thing</em>, and then that awesome <em>how do we make money by the buckets off these assholes</em>, followed by a multi-year situation in the mid 2000s where all the clever people who went through the first decade of web and were trying to find out what to do next started major noodling on all aspects of computer-human-data interaction, which flew into wild directions. And here we are.</p>
<p>There&#8217;s a whole range of thinking, a lot of which I personally identify with <a href="https://plus.google.com/115478779964227301239/posts">Caterina Fake</a>,  where we go past this or that web technology and just get back to making a computer interface and program that does a lot of stuff simply. I&#8217;m dramatically oversimplifying here, ironically. But Fake and a lot of brethren in the Cult of Simple changed how websites were expected to function. Google had done something similar way back in a big way, and yes, Xerox PARC looked into it years and years before, but the Cult of Simple said that maybe people didn&#8217;t want a fucking webpage that looked like a 32-track recorder exploded, and just wanted to <em>make stuff happen</em>. I happen to think that Fake was right, and people listened, and stuff got much simpler to use even though the underlying technology got more and more complicated. Someone more interested than me in the prospect can trace where these ideas take root, but I suspect the SXSW conference and wayyyy too many BOF-like parties in San Francisco helped.</p>
<p>Kickstarter is off-the-showroom polished in this regard &#8211; the web pages are clean without being sparse, sharp without being oblique, informative without being overwhelming. It feels like french-kissing a <a href="http://feltron.com/ar09_01.html">Nicholas Felton</a> chart while <a href="http://www.edwardtufte.com/tufte/">Edward Tufte</a> snaps photos for his personal collection. All the integration is there &#8211; ways to shove in photos, videos and links from all manner of missing-a-vowel sites, as well as the ability to <em>BOOM! WIDGET!</em> at the drop of a hat. Text entry boxes you could park a Smartcar in. You&#8217;re not loading up a business plan spreadsheet &#8211; you&#8217;re filling in the big friendly spaces with your dreams. And it all just works.</p>
<p>So if you&#8217;re filling out a kickstarter project proposal, you are in fat city &#8211; it&#8217;s awesome and represents, I guarantee you, a billion grey hairs of effort on their part to make sure the gentle amusement park ride car slides silently down the track towards potential funding success. Assuming you can make admission. Which brings me to the second secret.</p>
<p><em><strong>Curation. </strong></em>Kickstarter curates <em>everything</em>. When it started, it was invite only. I got in because I was invited by one of the founders of ROFLcon, and I don&#8217;t know how she got one other than knowing people from ROFLcon. So people knew people knew people. This went on for quite a while, to the detriment of &#8220;just anybody&#8221; being able to start a project.  It&#8217;s not democratic and it&#8217;s not nice and it&#8217;s not particularly going to lead to out of control growth, but it <em>worked. </em>People adding projects were, to at least some extent, people who would push through to the end and make something of it. I&#8217;ll be the very first person to tell you I lucked out like mad on getting on the ground floor of Kickstarter.</p>
<p>Like a television show, Kickstarter looks really straightforward and stuff just &#8220;works&#8221; but that belies the massive amount of curation they do, which I tend to call &#8220;meddling&#8221;. For the most recent kickstarter drive I did, a meddler showed up to question my choice of rewards, my funding structure, and a few other things. No <em>demands</em>, mind you. Just someone getting in there with me and sending along suggestions and ideas based on their research into what works and what doesn&#8217;t, and where I&#8217;d strayed from those known quantities.  I responded to the meddler politely and I was left alone. But I&#8217;ll bet someone who has no idea what they&#8217;re doing would really have appreciated the helping hand.</p>
<p>What I&#8217;m saying is that projects succeed on Kickstarter because Kickstarter helps projects succeed. That may sound simple, but one could look at something like Ebay, with its endless fraud issues, terrible quantity of users who come this close to ripping you off, and million pathetic attempts to get attention, and you realize how much great work Kickstarter&#8217;s people are doing to keep the shining city on the hill from getting that <a href="http://www.codinghorror.com/blog/2005/06/the-broken-window-theory.html">broken window</a>. Those people are doing enormous work on this silent, not-obvious front, and don&#8217;t ever forget it.</p>
<p>I&#8217;m sorry one of the secrets turned out to be &#8220;do hard work&#8221;, but come on, you knew that.</p>
<p><a href="http://ascii.textfiles.com/wp-content/uploads/2011/12/tiktok.jpg"><img class="aligncenter size-full wp-image-3433" title="tiktok" src="http://ascii.textfiles.com/wp-content/uploads/2011/12/tiktok.jpg" alt="" width="530" height="298" /></a></p>
<p>Kickstarter has had a number of Supreme Successes, cases where shit went so crazy that people noticed.  It&#8217;s one thing to <a href="http://www.kickstarter.com/projects/1195412086/support-the-kitchen-at-forest-and-main">fund a kitchen for a brewpub</a>. But when this <a href="http://www.kickstarter.com/projects/simplescott/designing-obama">Obama Design Book</a> pumped $80,000 out of what seemed like thin air, that got some major attention, and when a <a href="http://www.kickstarter.com/projects/1104350651/tiktok-lunatik-multi-touch-watch-kits?ref=live">wristwatch adapter for iPod Nanos</a> made nearly a <em>million goddamned dollars, </em>well&#8230; <em>everyone </em>got <em>that </em>concept. Personally, nothing blows my mind more than the $3,000 Jellyfish Tank project that ended up <a href="http://www.kickstarter.com/projects/1497255984/desktop-jellyfish-tank?ref=live">getting $162,000</a>. I mean, <em>woah</em>. At this point, pretty much <em>everyone</em> understands <em>that</em> language.</p>
<p>So now people are flooding into the site &#8211; Kickstarter happily let people know they surpassed <a href="http://www.kickstarter.com/blog/one-million-backers">one million credit-card-verified backers</a> in October. Even with the curation, projects are flooding onto the site as well. And so it&#8217;s been the case multiple times, with friends and associates, that I&#8217;ve been asked for advice or insight into the process and making things &#8220;win&#8221; the kickstarter game.</p>
<p>I did two kickstarter projects, <a href="http://www.kickstarter.com/projects/textfiles/the-jason-scott-sabbatical">here</a> and <a href="http://www.kickstarter.com/projects/textfiles/the-jason-scott-documentary-three-pack">here</a>. You can&#8217;t possibly do the first one anymore &#8211; looking at it now, it says &#8220;Please help me raise this money, and in return, I will spend this money.&#8221; It&#8217;s cushioned by also being a way to fund the final editing of <a href="http://www.getlamp.com">GET LAMP</a>, and in fact I later offered copies of GET LAMP at cost to backers. But still &#8211; I don&#8217;t think they&#8217;d <em>ever</em> allow that past the curation stage at this point. I&#8217;d have had to rearrange things pretty significantly.</p>
<p>But propose to fund me being me I did, and fund me being me they did. I asked for $25,000. I got $26,658. I spent that money happily and heartily, and here I am a mere two years later doing the things I love and living a life of dreams, so the money went somewhere good. And let me say that one of the thoughtful actions that turned the tide on that funding drive was <a href="http://www.codinghorror.com/blog/2009/11/preserving-our-digital-pre-history.html">Jeff Atwood&#8217;s weblog entry about it</a>, which sent things skyrocketing to success. Hope I fulfilled the dream, Jeff.</p>
<p>These days, I get requests to &#8220;help&#8221; a kickstarter either before or after it goes on the site, and the request comes in from two disparate groups I will label thusly: pals and douchebags. Nobody who&#8217;s talked to me gets to ask which group they&#8217;re in, although I will say it&#8217;s a 95-5 split, historically, so you&#8217;re safe. Probably.</p>
<p>To everyone, I have the general talk I give about the idea of Kickstarter. It goes something like this.</p>
<ul>
<li>Since I was first on Kickstarter, they&#8217;ve changed how you get to join. It used to be invites, and now it&#8217;s applications. I am assuming your application got through. If you didn&#8217;t get through, there&#8217;s nothing I can do. If you did get through, then we can keep talking.</li>
<li>Kickstarter is not a VC that you need to convince once and snowjob into success &#8211; it&#8217;s a platform that makes fundraising easier by giving you a sexy backend (read: the tufte-felton threeway from above). In a very rare case you might drum up support from just posting the thing. But more likely, you&#8217;re just making a cool way for people you know and friends of friends and your fanbase to come in. When I did my first kickstarter, I had something like a decade of what I&#8217;d call my current public life behind me. Influx of support came from that fanbase, not from free-floating individuals on Kickstarter going &#8220;woo hoo&#8221;.</li>
<li>Generally, you want a goal number before you think of rewards. Ideally, it should be as little as possible while getting the job done.</li>
<li>Every project has a sweet spot, the one people go for. If you&#8217;re finishing a documentary, the sweet spot gets a DVD and is probably something like $50.</li>
<li>Products are easier for people to wrap their heads around than a precious set of individual &#8220;this level gets a PINK bow, THIS level gets a BLUE bow&#8221; bullshit.</li>
<li>Provide rewards that are cheap for you and impossible for your audience to otherwise get. Example: autographed cast photo, phone call with you, drum lesson from you the famous drummer, personalized voicemail message from you the crazy getting a podcast funded gal.</li>
<li>For fuck&#8217;s sake, make a video. If you don&#8217;t make a video explaining what people should expect and how much you care, you probably don&#8217;t care.</li>
<li>Have a family friend or relative who has an account who can throw some cash in at the end if you&#8217;re just under. If it&#8217;s $150 that means the difference of getting $5000 or not, I mean&#8230; come on.  Consider this a break-glass-in-emergency thing, but it&#8217;s a fact.</li>
<li>Amazon + Kickstarter will yoink 8 percent of what you make. Calculate that in, moneybags.</li>
<li>Also, if you don&#8217;t &#8220;validate&#8221; your account with Amazon Payments, it will <em>reject</em> incoming money after hitting a certain limit. This is what I wrote frantically to Yancey Strickler, the co-founder of Kickstarter, one early Sunday morning, and in mere minutes he responded to tell me that I shouldn&#8217;t worry, just validate the account, and Kickstarter&#8217;s servers would try again. And so I did, and they did. <em>Thanks again, Yancey.</em></li>
<li>Like I said, Kickstarter will meddle at every level. They&#8217;re trying to help, don&#8217;t be a dick.</li>
<li>The initial rush of people after you announce will make you feel like the most important person in the world. You&#8217;ll want to go outside and cheek-kiss hobos, you&#8217;ll be so happy.</li>
<li>Somewhere after the initial rush, you&#8217;ll wonder what the fuck happened and you&#8217;ll kick a kitten.</li>
<li>There are a group of people, and I have no explanation for this, who will <em>only</em> jump in <em>after </em>it succeeds. Kickstarter only pulls cash <em>if </em>the project succeeds, so this is silly, but there you go.</li>
<li>&#8220;Kickstarter Project Starts&#8221; is a &#8220;Dog Bites Man&#8221; story in 2012. Sorry. Try and bite a few dogs, somehow.</li>
<li>Once your kickstarter starts, the real-time updates of people investing will <em>eat your fucking existence</em>. You&#8217;ll try and live a productive life, but the real-time aspect of people giving you money will <em>cripple</em> you. Sorry about <em>that</em>.</li>
</ul>
<p>After that, it tends to be custom advice, like brainstorming specific unique rewards, suggesting ways they might portray the thing, asking what unique aspects they can bring to a Kickstarter campaign. Generally, the pals appreciate that. The douchebags are already trying to figure out how many e-mail blasts to send to anyone in their address book over and over until they make goal.</p>
<p>Now, for the part where it gets weird.</p>
<p>For my <a href="http://www.kickstarter.com/projects/textfiles/the-jason-scott-documentary-three-pack">last kickstarter</a>, I broke as many rules as possible.</p>
<p>When I made the draft form of the kickstarter campaign, and set it at 100,000 goal, and saved the draft to work on other things back in July, I got a nice little e-mail from someone at Kickstarter who I won&#8217;t name, asking if I maybe wanted to make it, maybe&#8230; $30,000? And do just one documentary? Wouldn&#8217;t that be better? I kissed him on his nose and sent him on his way. Well meaning meddling.</p>
<p>I put up one of the <a href="http://vimeo.com/28976327">strangest pitch videos</a> you&#8217;ve ever seen. I still get comments about it. If it seems completely off-kilter and weird, that was the intention. It&#8217;s the Blue Velvet of Pitch Videos.</p>
<p>(For the cinephiles in the audience, the ending shot was directly inspired by the <a href="http://www.youtube.com/watch?v=Lg8Oq_Sd3Bw">end of the Spike Lee joint &#8220;School Daze&#8221;</a>.)</p>
<p>I did a single tweet (except for one answering questions): <a href="http://twitter.com/#!/textfiles/status/113670896287367168">This tweet.</a> I didn&#8217;t post in other weblogs, didn&#8217;t write in my own weblog, and didn&#8217;t do all the stuff you&#8217;re &#8220;supposed&#8221; to do, until much later in the process.</p>
<p>Within two days, the pledges passed $30,000.</p>
<p>About halfway in, I mailed everyone who had ever bought a documentary to mention the project (and the two documentaries, as people might have known about one and not the other). This juiced the pledge off onto success.</p>
<p>What I&#8217;m saying is, <em>I don&#8217;t follow my own advice</em>. Probably good to know before you take mine.</p>
<p>And that&#8217;s all I know.</p>
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		<item>
		<title>The Flood Never Ended (And a Pledge Drive)</title>
		<link>http://ascii.textfiles.com/archives/3421</link>
		<comments>http://ascii.textfiles.com/archives/3421#comments</comments>
		<pubDate>Thu, 08 Dec 2011 10:56:20 +0000</pubDate>
		<dc:creator>Jason Scott</dc:creator>
				<category><![CDATA[Archive Team]]></category>
		<category><![CDATA[computer history]]></category>
		<category><![CDATA[jason his own self]]></category>

		<guid isPermaLink="false">http://ascii.textfiles.com/?p=3421</guid>
		<description><![CDATA[Still lovin&#8217; the job at the Internet Archive.  I&#8217;m starting to forget I ever worked anywhere else and all those times I wasn&#8217;t enjoying myself. (I actually enjoyed myself a lot at the various jobs I used to have, but it was rarely because of the job itself.) I last posted that I&#8217;d added some [...]]]></description>
			<content:encoded><![CDATA[<p>Still lovin&#8217; the job at the <a href="http://www.archive.org">Internet Archive</a>.  I&#8217;m starting to forget I ever worked anywhere else and all those times I wasn&#8217;t enjoying myself.</p>
<p>(I actually enjoyed myself a lot at the various jobs I used to have, but it was rarely because of the job itself.)</p>
<p><a href="http://ascii.textfiles.com/archives/3289">I last posted that I&#8217;d added some materials to the archive back in September</a>.  That list of periodicals and other materials is <em>way </em>out of date, kids. Let&#8217;s do a quick update.</p>
<ul>
<li><a href="http://www.archive.org/details/80-microcomputing-magazine">80 Microcomputing Magazine</a></li>
<li><a href="http://www.archive.org/details/analog-computing-magazine">A.N.A.L.O.G. Computing</a></li>
<li><a href="http://www.archive.org/details/acorn-programs">Acorn Programs Magazine</a></li>
<li><a href="http://www.archive.org/details/amazing-computing-magazine">Amazing Computing Magazine</a></li>
<li><a href="http://www.archive.org/details/amiga-world">Amiga World</a></li>
<li><a href="http://www.archive.org/details/amstrad-profesional-pc-soft">Amstrad Professional / PC Soft Magazine</a></li>
<li><a href="http://www.archive.org/details/atari-computing-uk">Atari Computing Magazine</a></li>
<li><a href="http://www.archive.org/details/atari-user-uk-magazine">Atari User Magazine</a></li>
<li><a href="http://www.archive.org/details/ct-magazine">c&#8217;t: Magazin Fur Computer Technik</a></li>
<li><a href="http://www.archive.org/details/color-computer-magazine">Color Computer Magazine</a></li>
<li><a href="http://www.archive.org/details/commodore-format-magazine">Commodore Format</a></li>
<li><a href="http://www.archive.org/details/computer-age-magazine">Computer Age Magazine</a></li>
<li><a href="http://www.archive.org/details/computer-monthly">Computer Monthly</a></li>
<li><a href="http://www.archive.org/details/computerkontakt-magazine">ComputerKontakt Magazine</a></li>
<li><a href="http://www.archive.org/details/computer-magazine-rack">The Magazine Rack</a> (Collection of singular examples of magazines)</li>
<li><a href="http://www.archive.org/details/diehard-magazine">Die Hard: The Flyer for Commodore 8bitters</a></li>
<li><a href="http://www.archive.org/details/elbug-magazine">Elbug Magazine</a></li>
<li><a href="http://www.archive.org/details/electronic-games-magazine">Electronic Games Magazine</a></li>
<li><a href="http://www.archive.org/details/happycomputer-magazine">HappyComputer</a></li>
<li><a href="http://www.archive.org/details/home-computing-weekly">Home Computing Weekly</a></li>
<li><a href="http://www.archive.org/details/laserbug-magazine">LaserBug</a></li>
<li><a href="http://www.archive.org/details/led-micro-magazine">LED Micro Magazine</a></li>
<li><a href="http://www.archive.org/details/magazine-zx">Magazine ZX</a></li>
<li><a href="http://www.archive.org/details/micropendium-magazine">Micropendium Magazine</a></li>
<li><a href="http://www.archive.org/details/midnite-software-gazette">Midnite Software Gazette</a></li>
<li><a href="http://www.archive.org/details/the-gamers-connection">The Gamers Collection</a></li>
<li><a href="http://www.archive.org/details/the-games-machine">The Games Machine</a></li>
<li><a href="http://www.archive.org/details/transactor-magazines">The Transactor</a></li>
<li><a href="http://www.archive.org/details/tv-gamer-magazine">TV Gamer Magazine</a></li>
<li><a href="http://www.archive.org/details/the-computer-journal">The Computer Journal</a></li>
<li><a href="http://www.archive.org/details/crashed-newsletter">Crashed Newsletter</a></li>
<li><a href="http://www.archive.org/details/asgard-news">Asgard Newsletter</a></li>
<li><a href="http://www.archive.org/details/tiusers-newsletter">Texas Instruments Users Newsletter</a></li>
<li><a href="http://www.archive.org/details/coco-clipboard-newsletter">The Coco Clipboard</a></li>
<li><a href="http://www.archive.org/details/zx-mushroom-club">ZX Mushroom Club</a></li>
<li><a href="http://www.archive.org/details/newsletter-apple-hebdo">Apple Hebdo</a></li>
<li><a href="http://www.archive.org/details/uptime-newsletter">Up Time Newsletter</a></li>
<li><a href="http://www.archive.org/details/super99-magazine">Super 99 Newsletter</a></li>
<li><a href="http://www.archive.org/details/australian-national-os9-newsletter">Australian National OS9 Newsletter</a></li>
</ul>
<p>So there&#8217;s another thousand magazine issues for you to paw through.</p>
<p>&#8220;What, is that it?&#8221; you say. <strong>Archivist, <em>Please</em>! </strong></p>
<p>How about some french-language computer magazines? I got a huge ingestion of those a while back, and I&#8217;ve been steadily adding them the last couple of months. They include:</p>
<ul>
<li><a href="http://www.archive.org/details/amigadream-french">Amiga Dream Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/amstar-magazine">Amstar Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/atart1st-magazine">Atari 1ST Magazine</a></li>
<li><a href="http://www.archive.org/details/banzzai-magazine">banzzai-magazine</a></li>
<li><a href="http://www.archive.org/details/cpc-magazine-french">cpc-magazine-french</a></li>
<li><a href="http://www.archive.org/details/cyberstratege-magazine">Cyberstratege Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/computermagazines-french-porte-revues">French-Language Computer Magazines (Miscellaneous)</a></li>
<li><a href="http://www.archive.org/details/generation4-magazine">Generation 4 Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/hebdogiciel-french">Hebdogiciel Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/joypad-magazine">Joypad Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/l-atarien-magazine">L&#8217;Atarien Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/ordinateurindividuel">L&#8217;Ordinateur Individuel Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/megaforce-magazine">MEGA Force Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/microetrobots-magazine">Micro et Robots Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/micronews-french">micronews-french</a></li>
<li><a href="http://www.archive.org/details/netbug-magazine">netbug-magazine</a></li>
<li><a href="http://www.archive.org/details/pcnovice-magazine">PC Novice Magazine (French)</a></li>
<li><a href="http://www.archive.org/details/playerone-magazine">Player One Magazine (French)</a></li>
</ul>
<p>There&#8217;s plenty more to add (over 100 different runs) but that&#8217;s ongoing.  Spanish and German collections are arriving as well.</p>
<p>But who the hell wants to <em>read</em>, you say. What you want is some sort of software.</p>
<p>Yeah, on that as well.  In the <a href="http://www.archive.org/details/cdbbsarchive">Shareware CD Archive</a> I&#8217;ve been curating,  I took the thing from an embarassing 35 CD-ROMs to the current count of roughly <strong>761 CD-ROMs</strong><em>, </em>including a <a href="http://www.archive.org/details/freebsd-cdroms">massive collection of FREEBSD installation</a>CD-ROMs courtesy of a donor from the Noisebridge hackerspace. They were going to be turned into wall art, and someone on their list said &#8220;Maybe swing those by Jason, first?&#8221; so here we are with a pretty much complete set of CD-ROMs from FreeBSD version 2.0 up through 5.4 &#8211; a motherlode of unix and programming history.</p>
<div>With this latest batch, it is my firm belief that archive.org is now <strong><em>the largest collection of historical shareware on the internet</em></strong><em>. </em>I would love to be proven wrong, just so I can make things right the only way I know how, by absorbing even more into the archives.</div>
<div>
<p>The <a href="http://www.archive.org/details/getlamp-interviews">full GET LAMP Interviews</a> are still coming in, although they tend to hose the machine that&#8217;s doing the rendering, due to the High-Def and the noise reduction and all the rest. But they are getting done! Interviews were added for <a href="http://www.archive.org/details/GETLAMP-Shaw">David Shaw</a>,  <a href="http://www.archive.org/details/GETLAMP-LPSmith">Lucian Smith</a>, and the one and only <a href="http://www.archive.org/details/GETLAMP-Woods">Don Woods</a>.  Additionally, all the footage I shot in the cave that <em>Adventure</em> is based on is now <a href="http://www.archive.org/details/GETLAMP-Bedquilt-Footage">online in a big pile</a>, and the <a href="http://www.archive.org/details/frontalot-pitchdark-video-hd">High-Def version of the MC Frontalot video I shot</a> snuck on one evening.</p>
<p>Other dumps include the <a href="http://www.archive.org/details/2010-atparty-footage">2010 @Party Demoparty Footage</a>, the <a href="http://www.archive.org/details/roflcon-summit">ROFLcon Summit</a> presentations including <a href="http://www.archive.org/details/roflconsummit-cpw">this one with me and Brewster Kahle </a>of Internet Archive, and <a href="http://www.archive.org/details/archiveteam-yahoovideo">terabytes and terabytes of Yahoo! Video</a>.</p>
</div>
<div>
<p>Wow, <em>STILL </em>not satisfied? Fine, I whip out the best for last.</p>
<p>The DNA Lounge in San Francisco makes webcasts available of performances going on at the club. All the performances. All the time. Since they re-opened in 2002.  Well, people who care have been saving those webcasts. They sent the webcasts to me, on a hard drive.</p>
<p>So here you go: <strong><em><a href="http://www.archive.org/details/dnalounge">Over 2,000 performances of acts at the DNA Lounge over the last 10 years</a>. </em></strong>This is over 10,000 hours of music, spoken-word, DJs, breakdowns, triumphs and musical madness. Ten thousand hours.</p>
<p>While you&#8217;re eagerly <a href="http://www.archive.org/browse.php?field=subject&amp;mediatype=audio&amp;collection=dnalounge">browsing the acts</a> and checking out the <a href="http://www.archive.org/browse.php?field=year&amp;mediatype=audio&amp;collection=dnalounge">years</a>,  let me now make an appeal to you.</p>
<p>The Internet Archive is amazing. Besides the massive amount of data I just dumped there, there&#8217;s many other groups adding untold quantities of books, sounds, video and whatnot. Top among that is the Internet Archive itself, which I calculated out as adding <em>a new digitized book every 90 seconds</em> to the site. Seriously. They&#8217;re adding that many, that fast. To do this, they have a very small staff, and the costs of the archive, while a massive bargain for what it does, still means that they have to always be on the lookout for new donations, new underwriters, all that stuff that comes along with providing this service, a service that includes the unique and amazing <a href="http://www.archive.org/web/web.php">Wayback Machine</a>.</p>
<p>So this year, the Archive is trying a pledge drive. <a href="http://www.archive.org/donate/?donate=Donate&amp;n=0">Here&#8217;s the pledge drive page</a>.  Donations to the archive are potentially tax deductible depending on where you live.</p>
<p>I just threw over 25 terabytes of material at you. Try throwing 25 bucks back.</p>
<p>And thanks.</p>
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