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	<title>Comments on: A Few Thoughts on Conducting Interviews</title>
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	<link>http://ascii.textfiles.com/archives/1465</link>
	<description>Jason Scott's Weblog</description>
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		<title>By: Quag7</title>
		<link>http://ascii.textfiles.com/archives/1465/comment-page-1#comment-5504</link>
		<dc:creator>Quag7</dc:creator>
		<pubDate>Tue, 28 Oct 2008 01:42:12 +0000</pubDate>
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		<description>It is interesting to me that anyone would ever be ashamed of being known for this.

Here&#039;s an odd question - have you yet encountered anyone here who regretted being an IF *gamer* as opposed to developer/creator (for example, that it took up too much of their time?)

My memories of playing Zork III, for example, are nothing but positive.  I still encounter people to this day who speak fondly of Hitchhikers Guide.

Compare this to the fragfest games have become.  I think if I developed those, I&#039;d be nothing but proud, but I&#039;ve never known someone who developed them.

I look forward to seeing the final product.
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		<content:encoded><![CDATA[<p>It is interesting to me that anyone would ever be ashamed of being known for this.</p>
<p>Here&#8217;s an odd question &#8211; have you yet encountered anyone here who regretted being an IF *gamer* as opposed to developer/creator (for example, that it took up too much of their time?)</p>
<p>My memories of playing Zork III, for example, are nothing but positive.  I still encounter people to this day who speak fondly of Hitchhikers Guide.</p>
<p>Compare this to the fragfest games have become.  I think if I developed those, I&#8217;d be nothing but proud, but I&#8217;ve never known someone who developed them.</p>
<p>I look forward to seeing the final product.</p>
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		<title>By: Jim Leonard</title>
		<link>http://ascii.textfiles.com/archives/1465/comment-page-1#comment-5503</link>
		<dc:creator>Jim Leonard</dc:creator>
		<pubDate>Sat, 25 Oct 2008 01:47:02 +0000</pubDate>
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		<description>Out of every post you&#039;ve made on this blog, this is, by far, my favorite.





I&#039;m intentionally terse for irony.  But I&#039;m serious.
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		<content:encoded><![CDATA[<p>Out of every post you&#8217;ve made on this blog, this is, by far, my favorite.</p>
<p>I&#8217;m intentionally terse for irony.  But I&#8217;m serious.</p>
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