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	<title>Comments on: FORUM REFEREE!</title>
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	<link>http://ascii.textfiles.com/archives/1364</link>
	<description>Jason Scott's Weblog</description>
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		<title>By: Church</title>
		<link>http://ascii.textfiles.com/archives/1364/comment-page-1#comment-5181</link>
		<dc:creator>Church</dc:creator>
		<pubDate>Sun, 27 Apr 2008 05:16:44 +0000</pubDate>
		<guid isPermaLink="false">http://ascii.textfiles.com/?p=1364#comment-5181</guid>
		<description>Slightly OT, but fortuitous that this came up. I&#039;ve recently encountered a tough troll on a forum I moderate, and I remembered your posts about dealing with such. Do you have a tag for, or a collection of, those posts?
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		<content:encoded><![CDATA[<p>Slightly OT, but fortuitous that this came up. I&#8217;ve recently encountered a tough troll on a forum I moderate, and I remembered your posts about dealing with such. Do you have a tag for, or a collection of, those posts?</p>
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		<title>By: Chris</title>
		<link>http://ascii.textfiles.com/archives/1364/comment-page-1#comment-5180</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 15 Apr 2008 21:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://ascii.textfiles.com/?p=1364#comment-5180</guid>
		<description>Mr. Fulop&#039;s efforts to develop games for a 30-year old platform like the 2600 should be treated (by him) as more a &quot;labor of love&quot; than a way to pay for his groceries.

Really, kudos to this man that has obviously done some really great work during his career, but turning on your customers/fan base is always a bad idea.
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		<content:encoded><![CDATA[<p>Mr. Fulop&#8217;s efforts to develop games for a 30-year old platform like the 2600 should be treated (by him) as more a &#8220;labor of love&#8221; than a way to pay for his groceries.</p>
<p>Really, kudos to this man that has obviously done some really great work during his career, but turning on your customers/fan base is always a bad idea.</p>
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		<title>By: Rick Dakan</title>
		<link>http://ascii.textfiles.com/archives/1364/comment-page-1#comment-5179</link>
		<dc:creator>Rick Dakan</dc:creator>
		<pubDate>Tue, 15 Apr 2008 19:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://ascii.textfiles.com/?p=1364#comment-5179</guid>
		<description>Awesome. I kind of only want to ever read detailed breakdowns of forum debates like this for the rest of my life. OK, that&#039;s an exaggeration, but I find this kind of thing really fascinating. You should try this with some of the long threads on &quot;framing&quot; and the debate over intelligent design-creationism over on scienceblogs...
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		<content:encoded><![CDATA[<p>Awesome. I kind of only want to ever read detailed breakdowns of forum debates like this for the rest of my life. OK, that&#8217;s an exaggeration, but I find this kind of thing really fascinating. You should try this with some of the long threads on &#8220;framing&#8221; and the debate over intelligent design-creationism over on scienceblogs&#8230;</p>
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		<title>By: Rob Fulop</title>
		<link>http://ascii.textfiles.com/archives/1364/comment-page-1#comment-5178</link>
		<dc:creator>Rob Fulop</dc:creator>
		<pubDate>Tue, 15 Apr 2008 12:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://ascii.textfiles.com/?p=1364#comment-5178</guid>
		<description>Jason, I wrote you a longish email earlier.  I didn&#039;t have a whole lot of time earlier ... but I stumbled back tonight and ending up spending a solid 90 minutes reading back through your archives.

I really enjoyed the time I spent here.  Lots of food for thought, especially regarding the use of Forums as a form of new media.   I learned a lot.

Rob Fulop
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		<content:encoded><![CDATA[<p>Jason, I wrote you a longish email earlier.  I didn&#8217;t have a whole lot of time earlier &#8230; but I stumbled back tonight and ending up spending a solid 90 minutes reading back through your archives.</p>
<p>I really enjoyed the time I spent here.  Lots of food for thought, especially regarding the use of Forums as a form of new media.   I learned a lot.</p>
<p>Rob Fulop</p>
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		<title>By: Stuart</title>
		<link>http://ascii.textfiles.com/archives/1364/comment-page-1#comment-5177</link>
		<dc:creator>Stuart</dc:creator>
		<pubDate>Tue, 15 Apr 2008 08:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://ascii.textfiles.com/?p=1364#comment-5177</guid>
		<description>Nice post. The only thing I would add is that the developer is choosing to limit his salary by producing only a few copies of the game. While the rare status helps keep the price high, there is probably a sweet spot on the price/demand curve where people can access the game and the developer can make a &quot;living wage&quot; per whatever definition he chooses.

Second the graph comment.
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		<content:encoded><![CDATA[<p>Nice post. The only thing I would add is that the developer is choosing to limit his salary by producing only a few copies of the game. While the rare status helps keep the price high, there is probably a sweet spot on the price/demand curve where people can access the game and the developer can make a &#8220;living wage&#8221; per whatever definition he chooses.</p>
<p>Second the graph comment.</p>
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		<title>By: Darius K.</title>
		<link>http://ascii.textfiles.com/archives/1364/comment-page-1#comment-5176</link>
		<dc:creator>Darius K.</dc:creator>
		<pubDate>Tue, 15 Apr 2008 03:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://ascii.textfiles.com/?p=1364#comment-5176</guid>
		<description>Jason, you&#039;re great, but come on: the 3D infographic line chart makes me cry.
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		<content:encoded><![CDATA[<p>Jason, you&#8217;re great, but come on: the 3D infographic line chart makes me cry.</p>
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