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	<title>Comments on: On the Other Side</title>
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	<link>http://ascii.textfiles.com/archives/1228</link>
	<description>Jason Scott's Weblog</description>
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		<title>By: Ryan</title>
		<link>http://ascii.textfiles.com/archives/1228/comment-page-1#comment-4634</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Sat, 06 Oct 2007 10:27:28 +0000</pubDate>
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		<description>I&#039;m glad to hear i&#039;m not the only one who suffer from IDS (inexplicable death syndrome) while playing the Halo games. I gave Halo 2 an honest try when it came out a few years ago, and found that it was just not the right game for me. After 15 minutes of gameplay, I had died more times than Superman. I gave it up then. I&#039;ve considered going out on a limb and giving Halo 3 a shot, but I have an odd feeling the game hasn&#039;t gotten any easier...
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		<content:encoded><![CDATA[<p>I&#8217;m glad to hear i&#8217;m not the only one who suffer from IDS (inexplicable death syndrome) while playing the Halo games. I gave Halo 2 an honest try when it came out a few years ago, and found that it was just not the right game for me. After 15 minutes of gameplay, I had died more times than Superman. I gave it up then. I&#8217;ve considered going out on a limb and giving Halo 3 a shot, but I have an odd feeling the game hasn&#8217;t gotten any easier&#8230;</p>
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		<title>By: Jim Leonard</title>
		<link>http://ascii.textfiles.com/archives/1228/comment-page-1#comment-4633</link>
		<dc:creator>Jim Leonard</dc:creator>
		<pubDate>Sat, 06 Oct 2007 05:43:05 +0000</pubDate>
		<guid isPermaLink="false">http://ascii.textfiles.com/?p=1228#comment-4633</guid>
		<description>You&#039;re not alone.  I played Halo 2 deathmatch the other day after a half-decade hiatus of playing ANY FPS, online or not.  At 0 and 22 (yes, that&#039;s 0 wins, 22 deaths) in FIVE DAMN MINUTES I decided that, yes, my reflexes are shot.  Either that, or I don&#039;t have 8 hours a day to practice.
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		<content:encoded><![CDATA[<p>You&#8217;re not alone.  I played Halo 2 deathmatch the other day after a half-decade hiatus of playing ANY FPS, online or not.  At 0 and 22 (yes, that&#8217;s 0 wins, 22 deaths) in FIVE DAMN MINUTES I decided that, yes, my reflexes are shot.  Either that, or I don&#8217;t have 8 hours a day to practice.</p>
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		<title>By: Kizzle</title>
		<link>http://ascii.textfiles.com/archives/1228/comment-page-1#comment-4632</link>
		<dc:creator>Kizzle</dc:creator>
		<pubDate>Fri, 05 Oct 2007 04:43:19 +0000</pubDate>
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		<description>I consider myself a very decent video game player, and Halo online multiplayer completely owns my ass. I can hold my own against my friends but the internet is brutal.
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		<content:encoded><![CDATA[<p>I consider myself a very decent video game player, and Halo online multiplayer completely owns my ass. I can hold my own against my friends but the internet is brutal.</p>
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		<title>By: Andrew</title>
		<link>http://ascii.textfiles.com/archives/1228/comment-page-1#comment-4631</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 04 Oct 2007 12:48:24 +0000</pubDate>
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		<description>Urg, I couldn&#039;t abide playing a shooter like Halo online, controllers and all ;)

But anyway, Halo is &quot;hardcore&quot; and immensely hard to play and practice, it might be you&#039;d be much more willing to invest lower amounts of time in another easier to play game where you can get your skill up in a matter of a few hours, not a few hundred hours.

Actually, Team Fortress 2 seems to be like this - if you know basic FPS traditions and can take the visual clues, there is no need of a tutorial, only the tips/hints that are displayed as you play. Being team based too, means a lot less pressure, and you get help - and don&#039;t win &quot;for yourself&quot; but as a group, which is much more satisfying and tactical.

You also get a deathcam meaning no &quot;I died, but I don&#039;t know how&quot; situations :)

Okay, so I find it fun and am getting pretty skiled after a week or so of play. I just say there are even FPS&#039;s which can be fun without being tedious to learn and having a steep learning curve like Halo.
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		<content:encoded><![CDATA[<p>Urg, I couldn&#8217;t abide playing a shooter like Halo online, controllers and all <img src='http://ascii.textfiles.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>But anyway, Halo is &#8220;hardcore&#8221; and immensely hard to play and practice, it might be you&#8217;d be much more willing to invest lower amounts of time in another easier to play game where you can get your skill up in a matter of a few hours, not a few hundred hours.</p>
<p>Actually, Team Fortress 2 seems to be like this &#8211; if you know basic FPS traditions and can take the visual clues, there is no need of a tutorial, only the tips/hints that are displayed as you play. Being team based too, means a lot less pressure, and you get help &#8211; and don&#8217;t win &#8220;for yourself&#8221; but as a group, which is much more satisfying and tactical.</p>
<p>You also get a deathcam meaning no &#8220;I died, but I don&#8217;t know how&#8221; situations <img src='http://ascii.textfiles.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Okay, so I find it fun and am getting pretty skiled after a week or so of play. I just say there are even FPS&#8217;s which can be fun without being tedious to learn and having a steep learning curve like Halo.</p>
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